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AgeCommit message (Expand)Author
2018-05-13Revert "Use fake audio playing property in editor"Hein-Pieter van Braam
2018-05-13Merge pull request #17367 from ShyRed/audio_playing_Hein-Pieter van Braam
2018-05-11Implemented physics materialAndreaCatania
2018-05-08Merge pull request #18619 from mateusak/masterRémi Verschelde
2018-05-08Merge pull request #18453 from groud/add_speed_factorMax Hilbrunner
2018-05-07Merge pull request #16122 from ibrahn/sprite-region-with-framesJuan Linietsky
2018-05-07Adds a speed factor to AnimatedSpritegroud
2018-05-07Add no-blend canvas item render_modeBastiaan Olij
2018-05-04Allow uncommon bitmask for autotile - Fixes #16511mateusak
2018-05-04Made bone handling for actual Bone2D a special case. Make custom bones appear...Juan Linietsky
2018-05-03Skeleton for 2D WIPJuan Linietsky
2018-05-03Merge pull request #18514 from neikeq/api-hash-fixesRémi Verschelde
2018-05-02WIP Polygon2D weight editingJuan Linietsky
2018-05-01Adds z-index properties to TileSets.Pieter-Jan Briers
2018-05-01Fix Node2D::global_scale's PropertyInfo typeRémi Verschelde
2018-04-29Fix binding some core API methods only in tools buildsIgnacio Etcheverry
2018-04-24Fix Node2D::global_position to have Vector2 typeRuslan Mustakov
2018-04-18Merge pull request #18172 from Chaosus/fix_notificationRémi Verschelde
2018-04-18Merge pull request #18230 from volzhs/fix-image-errorRémi Verschelde
2018-04-17Ability to change path color with self modulatevolzhs
2018-04-16Fix error spam with Sprite has compressed texturevolzhs
2018-04-16Fix index out of size error on Imagevolzhs
2018-04-13Merge pull request #17502 from groud/2Deditor_rectJuan Linietsky
2018-04-13Prevent visibility notification been called twice in object creationChaosus
2018-04-11Use internal physics processing for Nodes' internal logicRémi Verschelde
2018-04-08Allow use of frames in sprites with texture region enabled.Ibrahn Sahir
2018-04-07Removed strange custom world2d in CanvasLayer, been there since always and no...Juan Linietsky
2018-04-07Document condition to avoid mistakes (like #17690)Juan Linietsky
2018-04-03Remove the selection rect for nodes that do not require itGilles Roudiere
2018-03-30Implement missing navgiation polygon debugging in tilemapBenedikt Bär
2018-03-16Use fake audio playing property in editorShyRed
2018-03-13Merge pull request #16971 from Noshyaar/tilemapRémi Verschelde
2018-03-13Merge pull request #17114 from poke1024/fix15719Rémi Verschelde
2018-03-11Update TileMap when its TileSet changesShyRed
2018-03-10Update Sprite when Texture changesShyRed
2018-03-08Merge pull request #17341 from poke1024/fix16461Rémi Verschelde
2018-03-08Merge pull request #17189 from CodeAndWeb/masterRémi Verschelde
2018-03-07Fix unselectable flipped sprites (fixes 16461)poke1024
2018-03-04Fix uninitialized data in Sprite::_get_rects()Bernhard Liebl
2018-03-02Fix selection of Sprites using AtlasTexture in the editor.Andreas Loew
2018-03-01Fix line thickness for CollisionPolygon2D.poke1024
2018-02-25Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...Juan Linietsky
2018-02-25Fix Line2D tile mode for non-square texturesMarc Gilleron
2018-02-24TileMap: add fix_invalid_tilesPoommetee Ketson
2018-02-22Skeleton2D: Fix missing return value in comparatorRémi Verschelde
2018-02-212D Skeletons WORK IN PROGRESSJuan Linietsky
2018-02-21Fix typos with codespellluz.paz
2018-02-21Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky
2018-02-21Merge pull request #16756 from willnationsdev/shifted-rect-spriteRémi Verschelde
2018-02-21Merge pull request #16772 from damarindra/tileset_editor_improvementRémi Verschelde