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Godot with FMOD integration
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Author
2022-12-09
Fix TileMap drawing itself twice on creation
Vladislav Slobodenyuk
2022-12-09
Merge pull request #69774 from Calinou/backbuffercopy-only-show-rect-when-rel...
Rémi Verschelde
2022-12-08
Fix BackBufferCopy `rect` property appearing when not relevant in inspector
Hugo Locurcio
2022-12-08
TouchScreenButton: Fix screen capability check
Rémi Verschelde
2022-12-07
Merge pull request #69713 from groud/rename_get_surrounding_tiles
Rémi Verschelde
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-06
Fix Path2D fish bone direction
Yaohua Xiong
2022-12-06
Path2D: Fix build issue after conflicts between #68860 and #69115
Rémi Verschelde
2022-12-06
Merge pull request #68860 from xiongyaohua/path3d_fishbones
Rémi Verschelde
2022-12-05
Refactor baking code for Curve2D
Yaohua Xiong
2022-12-05
draw fish bones for Path2D and Path3D
Yaohua Xiong
2022-11-29
Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem
Hendrik Brucker
2022-11-28
Merge pull request #68486 from smix8/navpoly_outline_convex_error_4.x
Rémi Verschelde
2022-11-28
Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-order
Rémi Verschelde
2022-11-25
Merge pull request #69146 from clayjohn/Polygon2D-error
Rémi Verschelde
2022-11-25
Fix inspector not showing name for LabelSettings.font
Haoyu Qiu
2022-11-24
Ensure that mesh instance is properly freed when freeing Polygon2D
clayjohn
2022-11-24
Merge pull request #67330 from KoBeWi/immortal_scenes
Rémi Verschelde
2022-11-22
Fix AudioStreamPlayer2D and 3D's `playing` not updating right away
Micky
2022-11-20
Merge pull request #68886 from timothyqiu/motion-distance
Rémi Verschelde
2022-11-19
Improve collision exception error messages for easier understanding
Hugo Locurcio
2022-11-19
Revert move vector parameter name to motion
Haoyu Qiu
2022-11-18
Fix drawing of 2D skeletons in the RD renderer.
clayjohn
2022-11-15
Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-pa...
Rémi Verschelde
2022-11-15
Fix false warning when renaming Joint2D's node
kobewi
2022-11-14
Add GPUParticles to the OpenGL3 renderer.
clayjohn
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-10
Add detail to NavigationPolygon outline error msg
smix8
2022-11-07
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`
Hugo Locurcio
2022-11-07
Don't free instanced scenes when recreating tiles
kobewi
2022-11-04
Merge pull request #68222 from groud/fix_corner_terrain_painting
Rémi Verschelde
2022-11-03
Fix terrain painting in corner-only matching mode
Gilles Roudière
2022-11-02
Fix Viewport root order after Node2D raise
Markus Sauermann
2022-11-02
Merge pull request #68137 from kleonc/shape-cast-get-collider-rid
Rémi Verschelde
2022-11-01
Add `ShapeCast2D/3D::get_collider_rid` method
kleonc
2022-11-01
Move rotation sampling from Path2D to Curve2D
Yaohua Xiong
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #65452 from timothyqiu/agent-target
Rémi Verschelde
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-31
Merge pull request #67580 from KoBeWi/little_things
Rémi Verschelde
2022-10-30
Merge pull request #67754 from kleonc/tilemap-fix-collision-shapes-debug-draw
Max Hilbrunner
2022-10-28
Merge pull request #67956 from RedMser/safe-velocity-type
Clay John
2022-10-27
Fix type of safe_velocity parameter
RedMser
2022-10-27
Emit target_reached signal after state is updated
Sam Briels
2022-10-27
Make NavigationAgent `target_location` a property
Haoyu Qiu
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-23
Merge pull request #67513 from Calinou/editor-light2d-fix-shadow-filter-smoot...
Clay John
2022-10-22
Fix `TileMap` collision shapes debug draw
kleonc
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