Age | Commit message (Expand) | Author |
2018-03-13 | Merge pull request #16971 from Noshyaar/tilemap | Rémi Verschelde |
2018-03-13 | Merge pull request #17114 from poke1024/fix15719 | Rémi Verschelde |
2018-03-11 | Update TileMap when its TileSet changes | ShyRed |
2018-03-10 | Update Sprite when Texture changes | ShyRed |
2018-03-08 | Merge pull request #17341 from poke1024/fix16461 | Rémi Verschelde |
2018-03-08 | Merge pull request #17189 from CodeAndWeb/master | Rémi Verschelde |
2018-03-07 | Fix unselectable flipped sprites (fixes 16461) | poke1024 |
2018-03-04 | Fix uninitialized data in Sprite::_get_rects() | Bernhard Liebl |
2018-03-02 | Fix selection of Sprites using AtlasTexture in the editor. | Andreas Loew |
2018-03-01 | Fix line thickness for CollisionPolygon2D. | poke1024 |
2018-02-25 | Add a split editor to polygon 2D UV editor, moving an inch closer to adding s... | Juan Linietsky |
2018-02-25 | Fix Line2D tile mode for non-square textures | Marc Gilleron |
2018-02-24 | TileMap: add fix_invalid_tiles | Poommetee Ketson |
2018-02-22 | Skeleton2D: Fix missing return value in comparator | Rémi Verschelde |
2018-02-21 | 2D Skeletons WORK IN PROGRESS | Juan Linietsky |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-02-21 | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky |
2018-02-21 | Merge pull request #16756 from willnationsdev/shifted-rect-sprite | Rémi Verschelde |
2018-02-21 | Merge pull request #16772 from damarindra/tileset_editor_improvement | Rémi Verschelde |
2018-02-21 | Added forgotten infinite_inertia to bindings | Andrea Catania |
2018-02-20 | Tileset Editor Improvement | Damar Indra |
2018-02-20 | Merge pull request #16757 from AndreaCatania/kinpush | Rémi Verschelde |
2018-02-20 | Improved kinematic body 2D and 3D, Now can move rigid body | Andrea Catania |
2018-02-19 | Expose Sprite._edit_get_rect for click rect access | Will Nations |
2018-02-19 | Improve CollisionObject/CollisionObject2D warning message | Chris Bradfield |
2018-02-19 | Merge pull request #16566 from groud/gui_input_rework | Rémi Verschelde |
2018-02-17 | Clean up some bad words from code comments | Artem Varaksa |
2018-02-16 | 2D editor GUI input rework. Changes are: | Gilles Roudiere |
2018-02-13 | Merge pull request #16424 from AndreaCatania/phyj | Rémi Verschelde |
2018-02-07 | Update an outdated method name in error message | ronroniv |
2018-02-05 | Added physics API in order to enable/disable collisions between rigidbody att... | Andrea Catania |
2018-02-01 | Merge pull request #15254 from mrcdk/pitch_scale | Rémi Verschelde |
2018-01-27 | Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor wo... | robfram |
2018-01-22 | defend Path2D against a null curve | Todd Ross |
2018-01-21 | Fix crash on deleted rigidbodies without contact monitor (issue 15904) | Bernhard Liebl |
2018-01-20 | Fix minor typo: it's -> its | Yuri Chornoivan |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-18 | Before I forget, add warnings on areas without children (should not break any... | Juan Linietsky |
2018-01-12 | Merge pull request #15606 from RandomShaper/fix-inherited-coll-shapes | Rémi Verschelde |
2018-01-12 | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o... | Juan Linietsky |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-11 | Update collision shapes data on tree entered | Pedro J. Estébanez |
2018-01-08 | Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESS | Bernhard Liebl |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Merge pull request #15191 from Jerome67000/z_renaming | Rémi Verschelde |
2018-01-03 | #15078 renamed "z" -> "z_index" property in Node2D | Jerome67000 |
2018-01-03 | Merge pull request #15093 from poke1024/canvas-editor-select | Rémi Verschelde |
2018-01-01 | Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi... | MrCdK |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-27 | More exact picking for canvas editor | Bernhard Liebl |