Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-22 | defend Path2D against a null curve | Todd Ross | |
2018-01-21 | Fix crash on deleted rigidbodies without contact monitor (issue 15904) | Bernhard Liebl | |
2018-01-20 | Fix minor typo: it's -> its | Yuri Chornoivan | |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-18 | Before I forget, add warnings on areas without children (should not break ↵ | Juan Linietsky | |
anything). Seen too many users misunderstanding the edit rect is the shape. | |||
2018-01-12 | Merge pull request #15606 from RandomShaper/fix-inherited-coll-shapes | Rémi Verschelde | |
Update collision shapes data on tree entered | |||
2018-01-12 | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵ | Juan Linietsky | |
of tree notification. Updated doc accordingly. | |||
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov | |
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | |||
2018-01-11 | Update collision shapes data on tree entered | Pedro J. Estébanez | |
This is needed because the final startup values for shapes may change between parenting and entering the scene tree. For instance, if the collision shape belongs to a inherited scene. Fixes #13835. | |||
2018-01-08 | Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESS | Bernhard Liebl | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Merge pull request #15191 from Jerome67000/z_renaming | Rémi Verschelde | |
renames "z" Node2D property to "z_index" | |||
2018-01-03 | #15078 renamed "z" -> "z_index" property in Node2D | Jerome67000 | |
2018-01-03 | Merge pull request #15093 from poke1024/canvas-editor-select | Rémi Verschelde | |
More exact picking for canvas editor | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-27 | More exact picking for canvas editor | Bernhard Liebl | |
2017-12-27 | Merge pull request #14971 from mrcdk/particles_emitting | Noshyaar | |
Set particles emitting to false when particles finish emitting with one-shot enabled | |||
2017-12-25 | Add missing parameter names | Poommetee Ketson | |
2017-12-23 | Set particles emitting to false when particles finish emitting with one-shot ↵ | MrCdK | |
enabled | |||
2017-12-16 | Merge pull request #13991 from CyanBlob/master | Rémi Verschelde | |
TileMap: Add update_bitmask_region(2), expose update_bitmask_area(1) … | |||
2017-12-16 | TileMap: Add update_bitmask_region(2), expose update_bitmask_area(1) and ↵ | Andrew Thomas | |
update_bitmask_region(2) to GDscript | |||
2017-12-15 | Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created. | Nathan Warden | |
2017-12-12 | Enhance undoredo action name, TTR, cleanup | Poommetee Ketson | |
2017-12-10 | TileMap: Drop unused center_x/center_y booleans | Rémi Verschelde | |
Two years later they are still unused and we do not know their intend use case, so tschüss. Closes #2513. | |||
2017-12-09 | Merge pull request #14454 from CyanBlob/TileMap | Rémi Verschelde | |
Convert tilemap format in get_tile_data() | |||
2017-12-09 | -Ability to and unwrap lightmap coordinates on import | Juan Linietsky | |
-Added unwrap functionality to Mesh -Ability to display and debug mesh UVs -Added multiline draw, so it's easier and faster to draw UVs -Many fixes to SurfaceTool -Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away | |||
2017-12-09 | Convert tilemap format in get_tile_data() | Andrew Thomas | |
2017-12-09 | Merge pull request #14321 from ibrahn/path2d-two-style | Rémi Verschelde | |
Reworked PathFollow2D behaviour, based on such in version 2.1. | |||
2017-12-08 | Fixes TileMap occluder offsets. | PJB3005 | |
This is NOT related to #14388! This fixes a graphical bug where the light occluders used by tilemaps weren't getting offset anymore, this they'd be positioned incorrectly. I tried on all 3 tilemap positioning modes and it seemed to work on every one. | |||
2017-12-07 | Fixed is_playing funtion (was reporting wrong), closes #13928 | Juan Linietsky | |
Made error reporting to opcode_set in gdscript a bit clearer | |||
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-12-06 | -Fix particles with size==0, closes #13931 | Juan Linietsky | |
-Fixed material previews (dont show sphere unless for spatial) | |||
2017-12-06 | Particles2D: Fix normal map rid. | Andreas Haas | |
Looks like a Copy & Paste error, fixes #14334. | |||
2017-12-06 | Reworked PathFollow2D behaviour, based on such in version 2.1. | Ibrahn Sahir | |
When rotation is enabled, the follower's rotation will be set to that of the tangent to the path at it's current offset. For closed looping paths the lookahead will now wrap around at the end of the path. fixes #13434 | |||
2017-12-02 | TileMap Fixes | Mariano Suligoy | |
2017-12-01 | Merge pull request #13216 from hoelzl/pr-fix-tile-origin-center | Poommetee Ketson | |
Fix displacement for centered tilemaps | |||
2017-11-30 | Fix PathFollow2D motion. | Ferenc Arn | |
Fixes #13361. | |||
2017-11-28 | Change RayCast2D 'Exclude Parent' to include Area2D | Chris Bradfield | |
2017-11-27 | Fix displacement for centered tilemaps | Matthias Hoelzl | |
- Fixes tile and collision placement for tilemaps with `tile_origin` set to `TILE_ORIGIN_CENTER`. - Also fixes a bug in the offset computation for collision shapes with `flip_v` flag set to true if `tile_origin` is `TILE_ORIGIN_BOTTOM_LEFT`. | |||
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | |
wrong function, leading to unnecesary copy on writes and reduced performance. | |||
2017-11-24 | Fix TileMap and TileSet ClassDB bindings | Ruslan Mustakov | |
2017-11-23 | Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull ↵ | Sofox | |
request #12421 | |||
2017-11-22 | Merge pull request #13159 from AndreaCatania/ray | Rémi Verschelde | |
Removed type_mask and fixed some variable name | |||
2017-11-22 | Merge pull request #12301 from MarianoGnu/master | Rémi Verschelde | |
Implement auto-tiling | |||
2017-11-21 | Removed type_mask and fixed some variable name | AndreaCatania | |
2017-11-20 | Merge pull request #12421 from TheSofox/parallax-overhaul | Rémi Verschelde | |
Overhauled the ParallaxBackground system | |||
2017-11-20 | Fixes a double class registering error | Gilles Roudiere | |
2017-11-20 | Implement auto-tiling | Mariano Suligoy | |
2017-11-20 | Merge pull request #13049 from tagcup/pathfollow2d_parallel_transport | Rémi Verschelde | |
Use parallel transport in PathFollow2D. | |||
2017-11-20 | Fix the prevention for sliding on slopes in the 2d version of move_and_slide | Eric Wiltfang | |
Done by using the same method the 3d counterpart uses. Fixes #13063. |