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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2023-01-07
Merge pull request #36301 from KoBeWi/daddy_node
Rémi Verschelde
2023-01-05
Merge pull request #65609 from dalexeev/animated-sprite
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
`AnimatedSprite{2D,3D}` improvements
Danil Alexeev
2023-01-03
Merge pull request #70840 from MewPurPur/get-point-count-instead-of-points
Rémi Verschelde
2023-01-02
Rename get_points_count() to get_point_count() internally
VolTer
2022-12-29
Add safety-checks before some servers `free()`
Adam Scott
2022-12-22
Use TileSet navigation layer layers when TileMap generates navigation polygons
reejk
2022-12-21
Merge pull request #69688 from smix8/navagent_stop_origin_automove_4.x
Rémi Verschelde
2022-12-21
Merge pull request #67111 from DarkKilauea/nav-queries-link
Rémi Verschelde
2022-12-20
Fix double get_singleton()
Quentin Guidée
2022-12-20
Merge pull request #70244 from DarkKilauea/nav-fix-abbrev-compat
Rémi Verschelde
2022-12-20
Fix typo and ensure backwards compatibility for changed property names
Josh Jones
2022-12-19
Merge pull request #70263 from reduz/restore-rotation_degrees
Rémi Verschelde
2022-12-19
TileSet Simplify tile shape polygons
kleonc
2022-12-19
Restore 'rotation_degrees' properties.
Juan Linietsky
2022-12-17
Add support for emitting a signal when entering a NavLink
Josh Jones
2022-12-17
Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
Move NavigationPolygon to dedicated resource file
smix8
2022-12-17
Merge pull request #70118 from clayjohn/tilemap-layers
Rémi Verschelde
2022-12-15
Queue redraw when MultiMesh instance transform changes
bmolyneaux
2022-12-15
Use large offset for tilemap layer level canvas items
clayjohn
2022-12-15
Remove a confusing TileMap warning
Gilles Roudière
2022-12-13
Merge pull request #70003 from clayjohn/GLES3-cc
Rémi Verschelde
2022-12-13
Various fixes and documentation for CanvasGroup
clayjohn
2022-12-12
Remove single-element groups from GPUParticles2D
kobewi
2022-12-12
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
Rémi Verschelde
2022-12-12
Fix Navigation agent callback wild pointer crash
smix8
2022-12-12
Merge pull request #69950 from kleonc/tile-map-const-refs-for-the-win
Rémi Verschelde
2022-12-12
Merge pull request #69922 from adamscott/fix-tilemap-tileset-heap-use-after-free
Rémi Verschelde
2022-12-12
Merge pull request #67050 from KoBeWi/syrt
Rémi Verschelde
2022-12-12
TileMap Pass some parameters by `const &` instead of by value
kleonc
2022-12-12
Fix `heap-use-after-free` error in `TileMap::~TileMap()`
Adam Scott
2022-12-10
Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-09
Merge pull request #69644 from radenling/fix-viewport-update-in-editor
Rémi Verschelde
2022-12-09
Fix TileMap drawing itself twice on creation
Vladislav Slobodenyuk
2022-12-09
Merge pull request #69774 from Calinou/backbuffercopy-only-show-rect-when-rel...
Rémi Verschelde
2022-12-08
Fix BackBufferCopy `rect` property appearing when not relevant in inspector
Hugo Locurcio
2022-12-08
TouchScreenButton: Fix screen capability check
Rémi Verschelde
2022-12-07
Merge pull request #69713 from groud/rename_get_surrounding_tiles
Rémi Verschelde
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-06
Stop NavigationAgents without a target from moving to world origin
smix8
2022-12-06
Fix Path2D fish bone direction
Yaohua Xiong
2022-12-06
Fix for 2D viewport not updating in the editor when the camera moves
Richard Adenling
2022-12-06
Path2D: Fix build issue after conflicts between #68860 and #69115
Rémi Verschelde
2022-12-06
Merge pull request #68860 from xiongyaohua/path3d_fishbones
Rémi Verschelde
2022-12-05
Refactor baking code for Curve2D
Yaohua Xiong
2022-12-05
draw fish bones for Path2D and Path3D
Yaohua Xiong
2022-11-29
Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem
Hendrik Brucker
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