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AgeCommit message (Expand)Author
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-12-22Merge pull request #3071 from Ovnuniarchos/NewAreaCombinersJuan Linietsky
2015-12-14-implement arrows on tabs, when too many tabs are present, fixes #2806Juan Linietsky
2015-12-14New and corrected are override modes.Ovnuniarchos
2015-12-12ability to set occluder mask in tilemap, fixes #3025Juan Linietsky
2015-12-12-make smoothing respect camera limits, fixes #3037Juan Linietsky
2015-12-12-collision debug is shown above all else, fixes #2985Juan Linietsky
2015-12-10Merge pull request #2306 from dbsGen/patch-1Rémi Verschelde
2015-12-08-New mask mode for lights, makes using masks MUCH easier.Juan Linietsky
2015-12-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-08made the exclusion of nodes from joints optional, fixes #3015Juan Linietsky
2015-11-26Added set_hidden method to Spatial and CanvasItemromulox_x
2015-11-19-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
2015-11-18Merge pull request #2672 from Brickcaster/patch-1Juan Linietsky
2015-11-18Merge pull request #2764 from guilhermefelipecgs/fix_camera2d_set_zoomJuan Linietsky
2015-11-11-fixes to animatedsprite used with atlasJuan Linietsky
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-10-24Fix for negative coords. Regarding issue #2665Brickcaster
2015-10-17Merge pull request #2330 from FEDE0D/parallax_fixJuan Linietsky
2015-10-17Merge pull request #2589 from eska014/add-raycast2d-type_maskJuan Linietsky
2015-10-17Merge pull request #2594 from Biliogadafr/PinSoftnessJuan Linietsky
2015-10-13-A little More control about pixel snapping in 2DJuan Linietsky
2015-10-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-10Expose softness parameter of pin joint to the editor.Biliogadafr
2015-10-10Add type mask property to RayCast2Deska
2015-09-28Merge pull request #2528 from MarianoGnu/sprite-editJuan Linietsky
2015-09-28Add SpriteRegionEditor and update Polygon2DUVEditorMarianoGNU
2015-09-26Rename _voice_count to _polyphony in SamplePlayer to be consistent with Sampl...Rémi Verschelde
2015-09-26Fixed theora playback. Removed theoraplayer.Juan Linietsky
2015-09-26Fix propagation of NOTIFICATION_VISIBILITY_CHANGEDeska
2015-09-22Move the shape test to a little soonerGeorge Marques
2015-09-22Check if shape is valid before referencing itGeorge Marques
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-18begin work on debugging collisions....Juan Linietsky
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-09-03Fix for smoothing camera2D when you change zoom, fix #2074.Guilherme Felipe
2015-08-29-added hints to sprite v/hframes, fixes truncation problemJuan Linietsky
2015-08-08Merge pull request #2282 from Ovnuniarchos/masterJuan Linietsky
2015-08-04ParallaxBackground: added option to ignore camera zoomFederico Pacheco
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-27Fixed the mouse position for control when it is in a canvas_layer.Gen
2015-07-20Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.Ovnuniarchos
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-24compile fixJuan Linietsky
2015-06-24Tiny typoKermer
2015-06-24ability to change shadow color in light2dJuan Linietsky
2015-06-22ability to set process on parent nodes on visibility notifierJuan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-06-11new space shooter demoJuan Linietsky