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AgeCommit message (Expand)Author
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-24Fix: CollisionObject shape owner indexing is inconsistentdamarindra
2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio cl...Marcelo Fernandez
2017-09-22Changed get_audio_bus and set functions to get_audio_bus_name and setMarcelo Paez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-15Merge pull request #11230 from maxim-sheronov/fix_enum_bindingsThomas Herzog
2017-09-13Fix enums bindingsMaxim Sheronov
2017-09-13Merge pull request #11069 from aroncds/masterRémi Verschelde
2017-09-13Renamed play to playing property, but now playing and is_playing is the same,...Juan Linietsky
2017-09-12Fixed issues with surround sound on audio serverMarcelo Fernandez
2017-09-12Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde
2017-09-12Merge pull request #11026 from hpvb/fix-assign-in-ifRémi Verschelde
2017-09-12Merge pull request #11057 from hpvb/fix-various-warningsRémi Verschelde
2017-09-12Merge pull request #11041 from hpvb/fix-clang-format-errorRémi Verschelde
2017-09-11Updated Area2D docs and added enum constants to scriptingWill Nations
2017-09-10Added to kinematicbody2d the copy and paste of the API friendler of Kinematic...Aron de Castro
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-08Remove assignment and declarations in if statementsHein-Pieter van Braam
2017-09-08Fix various assorted warningsHein-Pieter van Braam
2017-09-08Fix serveral recent new clang-format errorsHein-Pieter van Braam
2017-09-06Renamed playing property of audiostreams to play, to make it clearer. Fixes #...Juan Linietsky
2017-09-05Automatically redraw when shaders using TIME are visible, fixes #10554Juan Linietsky
2017-09-02Merge pull request #10858 from letheed/add-shadow_filter-variantRémi Verschelde
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-09-01Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ...Juan Linietsky
2017-09-01add shadow_filter variant PCF7letheed
2017-08-30Merge pull request #10378 from RandomShaper/nav-keep-start-endRémi Verschelde
2017-08-30Merge pull request #10361 from RandomShaper/tilemap-global-mtlRémi Verschelde
2017-08-29Merge pull request #10745 from neikeq/fix-docdata-and-stuffJuan Linietsky
2017-08-29DocData and type hints fixesIgnacio Etcheverry
2017-08-28Merge pull request #10622 from letheed/patch-1Rémi Verschelde
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25added finished signals to audio stream players, fixes #9928Juan Linietsky
2017-08-25Removed old fp_adjust code that conflicts with clipped rects, fixes #9925Juan Linietsky
2017-08-24Allow to disable shadow gradients in Light2D Letheed
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-22Change order of Null check for ParallaxLayerHein-Pieter van Braam
2017-08-22Add null check to ParallaxLayer get_parent() callsHein-Pieter van Braam
2017-08-22Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-19Added polygon antialiasing, but it does not work on nvidia. Will have to try ...Juan Linietsky
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-17Guarantee start & end points are returned by Navigation2DPedro J. Estébanez
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-16Fix double point in Navigation2DPedro J. Estébanez
2017-08-15Let TileMap apply its materialPedro J. Estébanez