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Godot with FMOD integration
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Author
2022-06-23
Fix editor-only visibility for lights
reduz
2022-06-21
Allow using CanvasItemMaterial in the TileSet editor
Hugo Locurcio
2022-06-20
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x
Rémi Verschelde
2022-06-20
Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.x
Rémi Verschelde
2022-06-19
Add navigation layer bitmask helper functions
smix8
2022-06-18
Add NavigationAgent desired path distance
smix8
2022-06-18
Fix `CPUParticles2D.emission_shape` enum hint
kleonc
2022-06-17
Audio: Expose 2D/3D panning strength parameters
Ellen Poe
2022-06-15
Streamline Navigation layer function names.
smix8
2022-06-14
Add NavigationAgent set_navigation_map() function
smix8
2022-06-14
Add Vector2/3 linking to more properties
FireForge
2022-06-14
Add vector value linking
kobewi
2022-06-13
Fixes terrains for isometric tilemaps
Gilles Roudière
2022-06-13
Merge pull request #61809 from groud/terrain_center_bit
Rémi Verschelde
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-10
Add terrain center bit
Gilles Roudière
2022-06-10
Merge pull request #52415 from deakcor/dev-node2d
Rémi Verschelde
2022-06-06
Add NavigationRegion costs for pathfinding
smix8
2022-06-02
Expose get_mesh() for NavigationPolygon Resources
smix8
2022-06-01
Fix NavigationAgent reparent issues
smix8
2022-05-29
Update VisibleOnScreenNotifier2D when rect changed
kobewi
2022-05-24
Fix global properties and add global skew for node2d
Vincent D
2022-05-23
Fix Joint3D and Joint2D warning causing a crash
trollodel
2022-05-22
Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x
Rémi Verschelde
2022-05-20
Process NavigationAgent2D/3D avoidance on demand only
smix8
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
Merge pull request #61128 from smix8/navigation_agent_process_mode_4.x
Rémi Verschelde
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-18
Add motion parameter to toggle whether recovery is reported as a collision
Ricardo Buring
2022-05-18
Update NavigationRegion2D when polygons of NavigationPolygon change
smix8
2022-05-17
Make Navigation Agents and Obstacles respect parent process mode
smix8
2022-05-16
Fix AnimatedSprite doesn't emit animation_finished when changing playback dir...
Haoyu Qiu
2022-05-16
Merge pull request #60986 from fire-forge/capitalism
Rémi Verschelde
2022-05-16
Merge pull request #61057 from smix8/navigation_obstacle_transform_error_4.x
Rémi Verschelde
2022-05-16
Merge pull request #61038 from smix8/navigation_obstacle_rid_config_warn_4.x
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-15
Fix NavigationObstacle2D/3D get_global_transform() error
smix8
2022-05-15
Expose NavigationObstacle2D/3D get_rid() and add config warning
smix8
2022-05-12
Capitalize/fix some property enum hints
FireForge
2022-05-10
Merge pull request #51591 from Calinou/call-group-default-immediate
Rémi Verschelde
2022-05-09
Mention that Area2D doesn't support one_way_collision
kobewi
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
2022-05-05
Add autocompletion for AnimatedSprite.play()
Haoyu Qiu
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-01
Merge pull request #60655 from smix8/navigation_region_rid_4.x
Rémi Verschelde
2022-04-30
Add get_region_rid() NavigationRegion2D and NavigationRegion3D
smix8
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