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AgeCommit message (Expand)Author
2017-06-15Merge pull request #9176 from RandomShaper/fix-touchbuttonRémi Verschelde
2017-06-14Merge pull request #9160 from karroffel/color-ramp-renameRémi Verschelde
2017-06-14Merge pull request #9165 from Noshyaar/pr-areaRémi Verschelde
2017-06-14Fix/improve TouchScreenButtonPedro J. Estébanez
2017-06-14Refactor layer_mask to collision_layerPoommetee Ketson
2017-06-14Fixed broken Line2D due to math changes in f271591ac22bd07e1b2316448dd6e9af87...Marc Gilleron
2017-06-14renamed occurances of ColorRamp with GradientKarroffel
2017-06-13-Fixed occluder rendering, closes #8560Juan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-28-Added .hdr format supportJuan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-08RayCast2D: fix detached arrow tipPoommetee Ketson
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-15Apply is_ceiling/is_wall swap fix to 2D move_and_slide (minus explaination)gamemanj
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-09Merge pull request #8271 from MattUV/masterRémi Verschelde
2017-04-09Merge pull request #8321 from RandomShaper/zero-preprocess-particles2dRémi Verschelde
2017-04-09Particles2D: Fix flip property (again).Andreas Haas
2017-04-08Allow zero preprocess time for Particles2DPedro J. Estébanez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-07Fix build on older GCC versionsRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-04-06Add set/get_collision_layer/mask_bit() to TileMapsMattUV
2017-04-05Merge pull request #8259 from bojidar-bg/move-slide-wall-fixRémi Verschelde
2017-04-05Merge pull request #8214 from tagcup/bounce_reflect_slideRémi Verschelde
2017-04-04Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurableBojidar Marinov
2017-04-04Merge pull request #8248 from Hinsbart/fix_notify_renamesRémi Verschelde
2017-04-04Merge pull request #8244 from RandomShaper/improve-touch-buttonRémi Verschelde
2017-04-03Fix more property names in _change_notify calls.Andreas Haas
2017-04-03Made slide and reflect active verbs acting on itself in Vector2 and Vector3.Ferenc Arn
2017-04-03Improve TouchScreenButtonPedro J. Estébanez
2017-04-01Fixed Node2D/Control not updating propertiesRobert Hernandez
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-10Fixes for TouchScreenButtonPedro J. Estébanez
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-05TileMap: Respect self_modulate propertyAndreas Haas
2017-03-04Merge pull request #7508 from lonesurvivor/area2d-fixRémi Verschelde
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq
2017-02-27Use the common PRNG in 2D particles code.Ferenc Arn
2017-02-27Merge pull request #7897 from RandomShaper/particles2d-process-modeRémi Verschelde
2017-02-27Add process mode option to Particles2DPedro J. Estébanez
2017-02-26Merge pull request #7887 from bojidar-bg/particles-emission-endedRémi Verschelde
2017-02-26Merge pull request #7869 from RandomShaper/fix-touchbutton-crashRémi Verschelde
2017-02-25Add emission_finished signal to Particles2DBojidar Marinov
2017-02-22Fix crash if TouchScreenButton is pressed while exiting the treePedro J. Estébanez
2017-02-20Add Rect2 TileMap::get_used_rect(), closes #4390Bojidar Marinov
2017-02-15Many fixes to make exported scenes work better, still buggy.Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam