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AgeCommit message (Collapse)Author
2018-07-03Merge pull request #18634 from groud/fix_control_child_of_node2dMax Hilbrunner
Fixes the bad calculation of margin & anchors when child of Node2D
2018-07-03Merge pull request #19205 from marcelofg55/audio_stream_pauseMax Hilbrunner
Pause AudioStreamPlayer when SceneTree pauses
2018-06-27Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky
2018-06-26Merge pull request #19164 from marcelofg55/tilemap_undo2Rémi Verschelde
Improve TileMap undo operations, second try
2018-06-26Optimize _recreate_quadrantsMarcelo Fernandez
2018-06-08Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotationRémi Verschelde
Fix bugs related to bad handling of rotated/translated shapes in tilemap
2018-06-08Merge pull request #19314 from Jellonator/masterRémi Verschelde
Added autotile override
2018-06-07Fixes the bad calculation of margin & anchors when child of Node2Dgroud
2018-06-05Revert "Prevent visibility notification from being called twice in object ↵Rémi Verschelde
creation"
2018-06-03Pause AudioStreamPlayers when SceneTree pausesMarcelo Fernandez
2018-06-03Fix bugs related to bad handling of rotated/translated shapes in tilemapBojidar Marinov
Fixup #18529 and #12870
2018-06-02Added autotile overrideJames Beedie
2018-05-31Revert "Revert "Prevent visibility notification been called twice in object ↵Rémi Verschelde
creation"" This reverts commit 4d277b96ad581358f63870ae051dc73b69c82cd7. Woops, this wasn't meant to be committed. I just reverted it locally to test something, nothing wrong with the original commit :)
2018-05-31Revert "Prevent visibility notification been called twice in object creation"Rémi Verschelde
This reverts commit d42b17607ef14aeb72036f8747eb4d5c64979872.
2018-05-31Style: Apply clang-format (5.0) to some missed filesRémi Verschelde
2018-05-29Improve TileMap undo operations, second tryMarcelo Fernandez
2018-05-17Merge pull request #18960 from isaacremnant/autotile_3x3_minimalMariano Javier Suligoy
Restore support for minimal 3x3 autotile sets
2018-05-17Restore support for minimal 3x3 autotile setsisaacremnant
2018-05-17Fix missing return on Navigation2D::get_closest_point_ownerMarcelo Fernandez
2018-05-16Merge pull request #15909 from authenticate/tilemap_fixMariano Javier Suligoy
TileMap Navigation Fixes
2018-05-16Add missing copyright headersGuilherme Felipe
2018-05-16Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky
2018-05-15Fixing a bug where tilemap navigation would not be accurate after a tilemap ↵James
exits and then re-enters the tree. Fixing a bug where deleting a tile and then querying navigation would result in an incorrect path if both happened within the same frame.
2018-05-16Fix Camera2D drag margin property is affected by zoom property #18912Anthony Rey
2018-05-15-New inspector.Juan Linietsky
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
2018-05-14Merge pull request #18851 from groud/fix_animatedspriteRémi Verschelde
Updates frame timeout when changing speed scale
2018-05-14Fixed some warnings found with Cppcheck.Michael Alexsander Silva Dias
2018-05-13Updates frame timeout when changing speed scalegroud
2018-05-13Revert "Use fake audio playing property in editor"Hein-Pieter van Braam
2018-05-13Merge pull request #17367 from ShyRed/audio_playing_Hein-Pieter van Braam
Use fake audio playing property in editor
2018-05-08Merge pull request #18619 from mateusak/masterRémi Verschelde
Add more flexibility to 3X3 autotiles
2018-05-08Merge pull request #18453 from groud/add_speed_factorMax Hilbrunner
Adds a speed factor to AnimatedSprite
2018-05-07Merge pull request #16122 from ibrahn/sprite-region-with-framesJuan Linietsky
Allow use of frames in sprites with texture region enabled.
2018-05-07Adds a speed factor to AnimatedSpritegroud
2018-05-07Add no-blend canvas item render_modeBastiaan Olij
2018-05-04Allow uncommon bitmask for autotile - Fixes #16511mateusak
Removes some conditions that were there to create compatibility from 2X2 to 3X3. Further dissociates 2X2 and 3X3 but adds more flexibility to 3X3.
2018-05-04Made bone handling for actual Bone2D a special case. Make custom bones ↵Juan Linietsky
appear like a custom (less important) option now.
2018-05-03Skeleton for 2D WIPJuan Linietsky
2018-05-03Merge pull request #18514 from neikeq/api-hash-fixesRémi Verschelde
API hash fixes
2018-05-02WIP Polygon2D weight editingJuan Linietsky
2018-05-01Adds z-index properties to TileSets.Pieter-Jan Briers
2018-05-01Fix Node2D::global_scale's PropertyInfo typeRémi Verschelde
Was missed in #18391.
2018-04-29Fix binding some core API methods only in tools buildsIgnacio Etcheverry
2018-04-24Fix Node2D::global_position to have Vector2 typeRuslan Mustakov
2018-04-18Merge pull request #18172 from Chaosus/fix_notificationRémi Verschelde
Prevent visibility notification from being called twice in object creation
2018-04-18Merge pull request #18230 from volzhs/fix-image-errorRémi Verschelde
Fix index out of size error on Image
2018-04-17Ability to change path color with self modulatevolzhs
Fix #18164
2018-04-16Fix error spam with Sprite has compressed texturevolzhs
Fix #18177
2018-04-16Fix index out of size error on Imagevolzhs
Fix #18229
2018-04-13Merge pull request #17502 from groud/2Deditor_rectJuan Linietsky
Remove the rect surrounding 2D nodes in 2D editor when it's not pertinent