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AgeCommit message (Expand)Author
2021-07-26Allow to have multiple collision direction at the same timefabriceci
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-21Implement atlas merging and tile proxiesGilles Roudière
2021-07-21Import old tiles in SINGLE_TILE mode as atlasesGilles Roudière
2021-07-20Merge pull request #38317 from verdog/get-cam-2d-4.0Rémi Verschelde
2021-07-18Optimize StringName usagereduz
2021-07-16Merge pull request #47395 from sygi/shape_idx_collisionHugo Locurcio
2021-07-15Move sync to physics to StaticBody2DPouleyKetchoupp
2021-07-15Fixing 2D moving platform logicfabriceci
2021-07-14Merge pull request #49348 from Geometror/fix-particles-hidden-basecolorRémi Verschelde
2021-07-12Limit scale of node2D to EPSILON 0.00001 to prevent det==0 bugJestemStefan
2021-07-04Fix color properties of particle nodes/materialHendrik Brucker
2021-07-03add viewport.get_camera_2d()Josh Chandler
2021-07-02Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.sygi
2021-07-01Make move_and_slide collision detection more accuratePouleyKetchoupp
2021-07-01Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke
2021-06-30Enable Camera2D smoothing on limit changeEric
2021-06-30Merge pull request #49834 from nekomatata/physics-disable-modesRémi Verschelde
2021-06-30Merge pull request #50009 from reduz/fix-suffixes-and-degreesRémi Verschelde
2021-06-30Add support for controlling physics nodes' behavior when disabledPouleyKetchoupp
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-06-30Merge pull request #49901 from nekomatata/move-and-collide-fix-slideRémi Verschelde
2021-06-29Merge pull request #49719 from LightningAA/rename-node-is-ancestor-ofRémi Verschelde
2021-06-28Fix move_and_collide causing sliding on slopesPouleyKetchoupp
2021-06-24Fix polygon 2D rendering blackGilles Roudière
2021-06-21Rename `is_a_parent_of()` to `is_ancestor_of()`Lightning_A
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-18Merge pull request #49475 from nekomatata/kinematic-collision-ridRémi Verschelde
2021-06-17Add PROPERTY_USAGE_NONE and use itAaron Franke
2021-06-16Rename VisibilityNotifierXD to VisibleOnScreenNotifierXDreduz
2021-06-16Refactor VisibilityNotifierreduz
2021-06-14Fix crash when using TileMap::fix_invalid_tilesHaoyu Qiu
2021-06-13Merge pull request #49526 from Chaosus/fix_textureregion_errorsRémi Verschelde
2021-06-13Initialize PhysicalBone2D::parent_skeletonHaoyu Qiu
2021-06-12Fixed a bunch of connection errors in TextureEditorPluginYuri Roubinsky
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-09Expose collider RID in 2D/3D kinematic collisionPouleyKetchoupp
2021-06-09Merge pull request #49395 from nekomatata/floor-max-angle-degreesRémi Verschelde
2021-06-08Use degrees instead of rad for floor_max_angle property in CharacterBodyPouleyKetchoupp
2021-06-08Merge pull request #49378 from BastiaanOlij/fix_execute_modifications_bindRémi Verschelde
2021-06-08Fixed mistake in binding of Skeleton2D::execute_modificationsBastiaan Olij
2021-06-07Merge pull request #49128 from Calinou/improve-position-node-axis-visibilityRémi Verschelde
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
2021-06-04Linear velocity cleanupPouleyKetchoupp
2021-06-04Safe margin cleanupPouleyKetchoupp
2021-06-04Support for kinematic_motion in StaticBodyPouleyKetchoupp
2021-06-04More explanatory names for RigidBody modesPouleyKetchoupp
2021-06-04Properties for move_and_slide and remove move_and_slide_with_snapPouleyKetchoupp