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AgeCommit message (Expand)Author
2022-11-24Merge pull request #67330 from KoBeWi/immortal_scenesRémi Verschelde
2022-11-22Fix AudioStreamPlayer2D and 3D's `playing` not updating right awayMicky
2022-11-20Merge pull request #68886 from timothyqiu/motion-distanceRémi Verschelde
2022-11-19Improve collision exception error messages for easier understandingHugo Locurcio
2022-11-19Revert move vector parameter name to motionHaoyu Qiu
2022-11-18Fix drawing of 2D skeletons in the RD renderer.clayjohn
2022-11-15Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-pa...Rémi Verschelde
2022-11-15Fix false warning when renaming Joint2D's nodekobewi
2022-11-14Add GPUParticles to the OpenGL3 renderer.clayjohn
2022-11-14Remove redundant Variant-types initializationsMarkus Sauermann
2022-11-07Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`Hugo Locurcio
2022-11-07Don't free instanced scenes when recreating tileskobewi
2022-11-04Merge pull request #68222 from groud/fix_corner_terrain_paintingRémi Verschelde
2022-11-03Fix terrain painting in corner-only matching modeGilles Roudière
2022-11-02Merge pull request #68137 from kleonc/shape-cast-get-collider-ridRémi Verschelde
2022-11-01Add `ShapeCast2D/3D::get_collider_rid` methodkleonc
2022-11-01Move rotation sampling from Path2D to Curve2DYaohua Xiong
2022-10-31Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde
2022-10-31Merge pull request #65452 from timothyqiu/agent-targetRémi Verschelde
2022-10-31Merge pull request #67445 from Zylann/rename_queue_deleteRémi Verschelde
2022-10-31Merge pull request #67580 from KoBeWi/little_thingsRémi Verschelde
2022-10-30Merge pull request #67754 from kleonc/tilemap-fix-collision-shapes-debug-drawMax Hilbrunner
2022-10-28Merge pull request #67956 from RedMser/safe-velocity-typeClay John
2022-10-27Fix type of safe_velocity parameterRedMser
2022-10-27Emit target_reached signal after state is updatedSam Briels
2022-10-27Make NavigationAgent `target_location` a propertyHaoyu Qiu
2022-10-24Rename queue_delete => queue_freeMarc Gilleron
2022-10-23Merge pull request #67390 from groud/more_conservative_terrain_paintingClay John
2022-10-23Merge pull request #67513 from Calinou/editor-light2d-fix-shadow-filter-smoot...Clay John
2022-10-22Fix `TileMap` collision shapes debug drawkleonc
2022-10-20Make terrain painting not change neighbors centers bitsGilles Roudière
2022-10-19Fix texture filter and repeat in TileMapkobewi
2022-10-18Unify usage of GLOBAL/EDITOR_GETkobewi
2022-10-18Minor code improvementskobewi
2022-10-17Fix Light2D Shadow Filter Smooth property being visible with filter NoneHugo Locurcio
2022-10-11Rename Camera2D's `smoothing` to `position_smoothing`Micky
2022-10-11Merge pull request #67194 from RedMser/dirlight2d-height-suffixRémi Verschelde
2022-10-10Remove incorrect px suffixesRedMser
2022-10-10SCons: Re-enable treating `#warning` as error with `werror`Rémi Verschelde
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-10-06Fix TileMap occluders having a wrong transformGilles Roudière
2022-10-06Merge pull request #66951 from rburing/restore_recovery_as_collisionRémi Verschelde
2022-10-05Revert "Turn on recovery as collisions only for floor snapping as this leads ...Ricardo Buring
2022-10-05Merge pull request #66720 from qarmin/unintialized_memoryRémi Verschelde
2022-10-05Merge pull request #66839 from aaronfranke/editor-prop-hide-sliderRémi Verschelde
2022-10-04Add rotation smoothing to Camera2DLuis Lopez
2022-10-04Merge pull request #39072 from dalexeev/cs2d_debug_colorRémi Verschelde
2022-10-03Fix hide_slider vs no_slider inconsistency in editor property codeAaron Franke
2022-10-01Remove usage of unitialized variablesRafał Mikrut
2022-09-29Merge pull request #66143 from DarkKilauea/nav-queries-agentRémi Verschelde