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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-05-22
Fix 2D bones ignored by onion skinning
Pedro J. Estébanez
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-05-04
Fix ParallaxBackground breaking when moving it out the scene tree
Colin Redman
2019-04-30
Merge pull request #27371 from ShyRed/fixdisabled2dcollisions
Rémi Verschelde
2019-04-30
Merge pull request #27805 from Kanabenki/line2d-add-point-idx
Rémi Verschelde
2019-04-30
Merge pull request #27845 from samdze/master
Rémi Verschelde
2019-04-29
Merge pull request #18992 from aaronfranke/mono-equal-approx
Rémi Verschelde
2019-04-27
Make TileMap overridable "set_cell" function called on undo/redo
Samuele Zolfanelli
2019-04-27
Revert "Fix AudioStreams::stop possibly causing a small noise"
Juan Linietsky
2019-04-25
Use approximate equallity methods in many places
Aaron Franke
2019-04-23
Allow adding disabled shapes
ShyRed
2019-04-23
Merge pull request #24489 from mateusfccp/18264_wrong_animation_error
Hein-Pieter van Braam
2019-04-22
Merge pull request #27673 from qarmin/small_fixes
Rémi Verschelde
2019-04-21
Merge pull request #27448 from avencherus/light2d-height
Rémi Verschelde
2019-04-19
Added ability for multiple images to be imported as an atlas
Juan Linietsky
2019-04-16
Merge pull request #28038 from CatThingy/area-error-fix
Rémi Verschelde
2019-04-15
Merge pull request #24171 from YeldhamDev/occluder_polygon_grab
Michael Alexsander Silva Dias
2019-04-15
Removed unnecessary error from _area_inout
CatThingy
2019-04-10
Added generator audio stream, and spectrum analyzer audio effect
Juan Linietsky
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-08
Merge pull request #27711 from neikeq/ifdef-clang-tidy
Rémi Verschelde
2019-04-08
Add optional position argument for add_point in Line2D
Kanabenki
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-04-06
Fix wrong method binds and registered class
Ignacio Etcheverry
2019-04-05
Replace a few #if/#elif with #ifdef and "#elif defined"
Ignacio Etcheverry
2019-04-05
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
Rémi Verschelde
2019-04-05
Merge pull request #27153 from YeldhamDev/animsprite_backwards
Rémi Verschelde
2019-04-05
Merge pull request #27240 from Chaosus/clear_line_points
Rémi Verschelde
2019-04-05
Ability to make CanvasLayers have pseudo 3D depth.
Juan Linietsky
2019-04-05
Fix -Wimplicit-fallthrough warnings from GCC 8
Rémi Verschelde
2019-04-05
Merge pull request #27365 from Byteron/tile_map_negative_offset
Mariano Javier Suligoy
2019-04-05
added negative X and negative Y offset to TileMap
Aaron Winter
2019-04-05
Light2D height range expanded to -2048 to 2048.
Jared
2019-04-01
Merge pull request #27080 from YeldhamDev/tilemap_remove_rect_dirty
Rémi Verschelde
2019-03-20
Ensure non-emitting particles not processed on entering tree
Daeil Kim
2019-03-19
Added method to clear all points in Line2D
Chaosus
2019-03-18
Add missing check for 2d physics bounce and friction setters
Kanabenki
2019-03-17
Make AnimatedSprite able to play backwards
Michael Alexsander Silva Dias
2019-03-15
Make size cache dirty when removing tiles in 'TileMap'
Michael Alexsander Silva Dias
2019-03-10
Fix resetting of CPUParticles (2D and 3D)
JFonS
2019-03-09
Merge pull request #26784 from humblers/fix-cpuparticles2d
Rémi Verschelde
2019-03-08
Prevent invisible/inactive cpupparticles2d to redraw
Daeil Kim
2019-03-07
Fixes bad gizmo alignment for textures with odd size
Gilles Roudière
2019-03-04
TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix ...
Mariano Suligoy
2019-03-04
Specifically error when users try to use sync to physics and move and slide, ...
Juan Linietsky
2019-03-02
Clean up and fix some situations where triangulation may fail, closes #26366
Juan Linietsky
2019-03-02
Make query checks less agressive, fixes #24694
Juan Linietsky
2019-02-23
Do not crash on empty path, closes #23701
Juan Linietsky
2019-02-23
Ensure move and slide snap respects stop on slope, fixes #26180
Juan Linietsky
2019-02-22
Check that area is inside tree besides checking that queries are flushed, fix...
Juan Linietsky
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