Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-29 | Merge pull request #63595 from reduz/remove-signal-connect-binds | Rémi Verschelde | |
Remove Signal connect binds | |||
2022-07-29 | Remove Signal connect binds | Juan Linietsky | |
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind() | |||
2022-07-29 | Merge pull request #62601 from smix8/navigation_3d_debug_4.x | Rémi Verschelde | |
2022-07-29 | Add more detailed Navigation Debug Visualization | smix8 | |
- Adds more customization options to ProjectSettings. - Displays navregion edge connections and navigation polygon edges in editor and at runtime. - Majority of debug code moved from SceneTree to NavigationServer. - Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API. | |||
2022-07-28 | Ensure changes to Camera2D's limits don't affect smoothed_camera_pos | Marcel Admiraal | |
2022-07-28 | When Camera2D enters tree, ensure first update is not lost | Marcel Admiraal | |
2022-07-28 | Merge pull request #57698 from ↵ | Rémi Verschelde | |
bluenote10/feature/rename_translated_to_translated_local | |||
2022-07-26 | Merge pull request #63484 from groud/fix_tilemap_clear_layer | Rémi Verschelde | |
2022-07-26 | Fixes TileMap clear_layer not recreating internal CanvasItems | Gilles Roudière | |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde | |
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. | |||
2022-07-23 | Merge pull request #63265 from reduz/stream-bpm-support | Rémi Verschelde | |
Implement BPM support in AudioStream files. | |||
2022-07-23 | Implement BPM support | reduz | |
Based on #62896, only implements the BPM support part. * Implements BPM support in the AudioStreamOGG/MP3 importers. * Can select BPM/Bar Size and total beats in a song file, as well as edit looping points. * Looping is now BPM aware * Added a special importer UI for configuring this. * Added a special preview showing the audio waveform as well as the playback position in the resource picker. * Renamed `AudioStream::instance` to `instantiate` for correctness. | |||
2022-07-21 | Fix various typos not caught by codespell | luz paz | |
Revert upstream `core/input/gamecontrollerdb.txt`. Upstream fix: https://github.com/gabomdq/SDL_GameControllerDB/pull/600 | |||
2022-07-18 | Merge pull request #61590 from Haydoggo/path-follow-fix | Rémi Verschelde | |
2022-07-17 | Update camera position when updating camera limit | Marcel Admiraal | |
2022-07-16 | rename translate(d) to translate(d)_local in Transform 2D/3D | Fabian Keller | |
2022-07-14 | prevent crash on NaN offset in path_follower 2d and 3d | Hayden Leete | |
2022-07-08 | Account for relative z-indexes when y-sorting | Xentripetal | |
2022-07-03 | Merge pull request #62677 from akien-mga/particles-fix-warnings-update | Rémi Verschelde | |
2022-07-03 | Particles: Fix missing configuration warning updates | Rémi Verschelde | |
Fixes #33488. | |||
2022-07-03 | Fix no `hint_string` for `frame` property in `AnimatedSprite`s | kleonc | |
2022-06-30 | Merge pull request #62527 from smix8/navigation_agent_property_groups | Rémi Verschelde | |
Group NavigationAgent properties | |||
2022-06-29 | Merge pull request #62084 from smix8/path_debug_options_4.x | Rémi Verschelde | |
Add Path2D/3D debug options | |||
2022-06-29 | Group NavigationAgent properties | smix8 | |
Groups the ill-defined NavigationAgent properties between pathfinding and avoidance to make it more clear which property affects what. | |||
2022-06-24 | Rename export_range's noslider option to no_slider | Marcus Elg | |
2022-06-23 | Fix editor-only visibility for lights | reduz | |
* Update visibility again for editor-only lights if owner changes. Fixes #26399, supersedes #52327 | |||
2022-06-21 | Allow using CanvasItemMaterial in the TileSet editor | Hugo Locurcio | |
Previously, only ShaderMaterial overrides could be added. | |||
2022-06-20 | Add Path2D/3D debug options | smix8 | |
Add Path2D/3D debug options. | |||
2022-06-20 | Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x | Rémi Verschelde | |
2022-06-20 | Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.x | Rémi Verschelde | |
2022-06-19 | Add navigation layer bitmask helper functions | smix8 | |
Adds helper functions to work with the navigation layer bitmask. | |||
2022-06-18 | Add NavigationAgent desired path distance | smix8 | |
Add NavigationAgent desired path distance | |||
2022-06-18 | Fix `CPUParticles2D.emission_shape` enum hint | kleonc | |
2022-06-17 | Audio: Expose 2D/3D panning strength parameters | Ellen Poe | |
2022-06-15 | Streamline Navigation layer function names. | smix8 | |
Streamline Navigation layer function names. | |||
2022-06-14 | Add NavigationAgent set_navigation_map() function | smix8 | |
Add NavigationAgent set_navigation_map() and get_navigation_map() function. | |||
2022-06-14 | Add Vector2/3 linking to more properties | FireForge | |
- Camera2D.zoom - CanvasLayer.scale - ParallaxBackground.scroll_base_scale - ParallaxLayer.motion_scale - Polygon2D.texture_scale - BaseMaterial3D.uv1_scale - BaseMaterial3D.uv2_scale | |||
2022-06-14 | Add vector value linking | kobewi | |
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com> | |||
2022-06-13 | Fixes terrains for isometric tilemaps | Gilles Roudière | |
2022-06-13 | Merge pull request #61809 from groud/terrain_center_bit | Rémi Verschelde | |
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-10 | Add terrain center bit | Gilles Roudière | |
2022-06-10 | Merge pull request #52415 from deakcor/dev-node2d | Rémi Verschelde | |
Fix global properties setters and add global skew for node2d | |||
2022-06-06 | Add NavigationRegion costs for pathfinding | smix8 | |
Add NavigationRegion costs for pathfinding. | |||
2022-06-02 | Expose get_mesh() for NavigationPolygon Resources | smix8 | |
Expose get_mesh() for NavigationPolygon Resources. | |||
2022-06-01 | Fix NavigationAgent reparent issues | smix8 | |
Fix NavigationAgent reparent issues | |||
2022-05-29 | Update VisibleOnScreenNotifier2D when rect changed | kobewi | |
2022-05-24 | Fix global properties and add global skew for node2d | Vincent D | |
Renamed parent item variable in node2d global setters and optimize Aligned variable renaming in global setters Optimize node2d global setters Add global skew description in doc Co-Authored-By: Aaron Franke <arnfranke@yahoo.com> | |||
2022-05-23 | Fix Joint3D and Joint2D warning causing a crash | trollodel | |
2022-05-22 | Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x | Rémi Verschelde | |