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2022-07-29Merge pull request #63595 from reduz/remove-signal-connect-bindsRémi Verschelde
Remove Signal connect binds
2022-07-29Remove Signal connect bindsJuan Linietsky
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
2022-07-29Merge pull request #62601 from smix8/navigation_3d_debug_4.xRémi Verschelde
2022-07-29Add more detailed Navigation Debug Visualizationsmix8
- Adds more customization options to ProjectSettings. - Displays navregion edge connections and navigation polygon edges in editor and at runtime. - Majority of debug code moved from SceneTree to NavigationServer. - Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
2022-07-28Ensure changes to Camera2D's limits don't affect smoothed_camera_posMarcel Admiraal
2022-07-28When Camera2D enters tree, ensure first update is not lostMarcel Admiraal
2022-07-28Merge pull request #57698 from ↵Rémi Verschelde
bluenote10/feature/rename_translated_to_translated_local
2022-07-26Merge pull request #63484 from groud/fix_tilemap_clear_layerRémi Verschelde
2022-07-26Fixes TileMap clear_layer not recreating internal CanvasItemsGilles Roudière
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
2022-07-23Merge pull request #63265 from reduz/stream-bpm-supportRémi Verschelde
Implement BPM support in AudioStream files.
2022-07-23Implement BPM supportreduz
Based on #62896, only implements the BPM support part. * Implements BPM support in the AudioStreamOGG/MP3 importers. * Can select BPM/Bar Size and total beats in a song file, as well as edit looping points. * Looping is now BPM aware * Added a special importer UI for configuring this. * Added a special preview showing the audio waveform as well as the playback position in the resource picker. * Renamed `AudioStream::instance` to `instantiate` for correctness.
2022-07-21Fix various typos not caught by codespellluz paz
Revert upstream `core/input/gamecontrollerdb.txt`. Upstream fix: https://github.com/gabomdq/SDL_GameControllerDB/pull/600
2022-07-18Merge pull request #61590 from Haydoggo/path-follow-fixRémi Verschelde
2022-07-17Update camera position when updating camera limitMarcel Admiraal
2022-07-16rename translate(d) to translate(d)_local in Transform 2D/3DFabian Keller
2022-07-14prevent crash on NaN offset in path_follower 2d and 3dHayden Leete
2022-07-08Account for relative z-indexes when y-sortingXentripetal
2022-07-03Merge pull request #62677 from akien-mga/particles-fix-warnings-updateRémi Verschelde
2022-07-03Particles: Fix missing configuration warning updatesRémi Verschelde
Fixes #33488.
2022-07-03Fix no `hint_string` for `frame` property in `AnimatedSprite`skleonc
2022-06-30Merge pull request #62527 from smix8/navigation_agent_property_groupsRémi Verschelde
Group NavigationAgent properties
2022-06-29Merge pull request #62084 from smix8/path_debug_options_4.xRémi Verschelde
Add Path2D/3D debug options
2022-06-29Group NavigationAgent propertiessmix8
Groups the ill-defined NavigationAgent properties between pathfinding and avoidance to make it more clear which property affects what.
2022-06-24Rename export_range's noslider option to no_sliderMarcus Elg
2022-06-23Fix editor-only visibility for lightsreduz
* Update visibility again for editor-only lights if owner changes. Fixes #26399, supersedes #52327
2022-06-21Allow using CanvasItemMaterial in the TileSet editorHugo Locurcio
Previously, only ShaderMaterial overrides could be added.
2022-06-20Add Path2D/3D debug optionssmix8
Add Path2D/3D debug options.
2022-06-20Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.xRémi Verschelde
2022-06-20Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.xRémi Verschelde
2022-06-19Add navigation layer bitmask helper functionssmix8
Adds helper functions to work with the navigation layer bitmask.
2022-06-18Add NavigationAgent desired path distancesmix8
Add NavigationAgent desired path distance
2022-06-18Fix `CPUParticles2D.emission_shape` enum hintkleonc
2022-06-17Audio: Expose 2D/3D panning strength parametersEllen Poe
2022-06-15Streamline Navigation layer function names.smix8
Streamline Navigation layer function names.
2022-06-14Add NavigationAgent set_navigation_map() functionsmix8
Add NavigationAgent set_navigation_map() and get_navigation_map() function.
2022-06-14Add Vector2/3 linking to more propertiesFireForge
- Camera2D.zoom - CanvasLayer.scale - ParallaxBackground.scroll_base_scale - ParallaxLayer.motion_scale - Polygon2D.texture_scale - BaseMaterial3D.uv1_scale - BaseMaterial3D.uv2_scale
2022-06-14Add vector value linkingkobewi
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
2022-06-13Fixes terrains for isometric tilemapsGilles Roudière
2022-06-13Merge pull request #61809 from groud/terrain_center_bitRémi Verschelde
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-06-10Add terrain center bitGilles Roudière
2022-06-10Merge pull request #52415 from deakcor/dev-node2dRémi Verschelde
Fix global properties setters and add global skew for node2d
2022-06-06Add NavigationRegion costs for pathfindingsmix8
Add NavigationRegion costs for pathfinding.
2022-06-02Expose get_mesh() for NavigationPolygon Resourcessmix8
Expose get_mesh() for NavigationPolygon Resources.
2022-06-01Fix NavigationAgent reparent issuessmix8
Fix NavigationAgent reparent issues
2022-05-29Update VisibleOnScreenNotifier2D when rect changedkobewi
2022-05-24Fix global properties and add global skew for node2dVincent D
Renamed parent item variable in node2d global setters and optimize Aligned variable renaming in global setters Optimize node2d global setters Add global skew description in doc Co-Authored-By: Aaron Franke <arnfranke@yahoo.com>
2022-05-23Fix Joint3D and Joint2D warning causing a crashtrollodel
2022-05-22Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.xRémi Verschelde