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AgeCommit message (Expand)Author
2015-06-06new file dialog!Juan Linietsky
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky
2015-05-26Add get_color_at_offset(). Ensure correct points order.Biliogadafr
2015-05-25improved animation editorJuan Linietsky
2015-05-24Replace color phases with color ramp for Particles2D.Biliogadafr
2015-05-19more fixesJuan Linietsky
2015-05-18Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli
2015-05-12-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky
2015-05-10-compatibility option for physicsbody layers, fixes #1842Juan Linietsky
2015-05-06optional formal changesehriche
2015-05-03improved kinematic motion, improved demos for kinematic motionJuan Linietsky
2015-05-03-new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky
2015-05-022D pathfinder fixes, should now always find the best path.Juan Linietsky
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
2015-04-30-some cleanupsJuan Linietsky
2015-04-28-fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky
2015-04-26-fixed bodyenter/bodyexit callback of physics bodies, fixes #1739Juan Linietsky
2015-04-25properly update emitting property when emit timeot is used, fixes #1716Juan Linietsky
2015-04-21ability to get closest owner to point, for navigation and navigation2dJuan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-19-Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky
2015-04-18-try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-18-renamed function to get object from instance idJuan Linietsky
2015-04-09fixed navigation tile issue, fixes #1581Juan Linietsky
2015-04-03Changes to LightJuan Linietsky
2015-04-02merging okam changesJuan Linietsky
2015-03-23android fixes, please testJuan Linietsky
2015-03-22avoid function naming conflict on light scaleJuan Linietsky
2015-03-22added spatial and node2d helper methodsJuan Linietsky
2015-03-22input events on Area2D is now supportedJuan Linietsky
2015-03-18add overlap test function, remove a semicolonJuan Linietsky
2015-03-17add functions to test overlap with another body or areaJuan Linietsky
2015-03-17Area2D can now detect overlap with other areasJuan Linietsky
2015-03-14Add missing particles_2d macro bindsanikoyes
2015-03-12Fix compile error in back_buffer_copy.hmarynate
2015-03-12back buffer copy node, to improve on texscreen()Juan Linietsky
2015-03-10small optimizations to isometric light demoJuan Linietsky
2015-03-09Fix compie error in TileMap::_fix_cell_transform(...)marynate
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-03-03merges from okam repoJuan Linietsky
2015-03-02support for 2D shadow castersJuan Linietsky
2015-02-21Merge pull request #1369 from not-surt/tile_rotationJuan Linietsky
2015-02-19-improved pathfinding accuracyJuan Linietsky
2015-02-18support for light and normal mapping in 2DJuan Linietsky
2015-02-16-Some more work on 2D Lights (NOT FUNCTIONAL YET!)reduz
2015-02-15Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-15begin new serialization frameworkJuan Linietsky
2015-02-14Merge pull request #1362 from not-surt/tile_map_body_modeJuan Linietsky