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AgeCommit message (Expand)Author
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-05-17remove old bind for add_frame of SpriteFramesvolzhs
2016-05-14New reworked AnimatedSprite!Juan Linietsky
2016-05-12classref: Fixed return types in Area and Area2D (#4635)MattUV
2016-05-06Rotation APIs: Better exposure for degrees methodsRémi Verschelde
2016-05-04Fix wrong return and argument types in documentationIgnacio Etcheverry
2016-04-29Merge pull request #4387 from JoshuaGrams/rigidbody2d-torqueRémi Verschelde
2016-04-26RigidBody2D (add_force, set_inertia): new methods.Josh Grams
2016-04-24RigidBody2D: rename apply_impulse(pos) to offset.Josh Grams
2016-04-23Fix continious update with Camera2DBojidar Marinov
2016-04-20RigidBody2D: add and bind get_inertia() method.Josh Grams
2016-04-20RigidBody2D: add and bind get/set_applied_torque.Josh Grams
2016-04-19Merge pull request #4380 from bojidar-bg/camera2d-fix-zoomRémi Verschelde
2016-04-19Fix Camera2D ignoring zoom when checking limitsBojidar Marinov
2016-04-19Add preview of the Camera2D's screen boundariesBojidar Marinov
2016-04-07Merge pull request #4259 from neikeq/pr-issue-4224Rémi Verschelde
2016-04-07Fix RayCast not updating when debugging collissionsIgnacio Etcheverry
2016-04-06Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classesBojidar Marinov
2016-03-18Fix issues with tilemap covering child nodes and old quadrantsBojidar Marinov
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-05Fix Sprite doesn't updating region_rect value in certain conditionsFranklin Sobrinho
2016-02-20-Change link to new documentationJuan Linietsky
2016-02-17Fix NavigationPolygon references in _bind_methodRémi Verschelde
2016-02-15Bind method is_cell_transposedRémi Verschelde
2016-02-06Added get_cellv() method to TileMapJohan Manuel
2016-01-24-Take in consideration canvas layers for GUI inputJuan Linietsky
2016-01-23Merge pull request #2698 from Faless/add_area_fixJuan Linietsky
2016-01-22-leftover debug code was causing a crash in navigation 2d, removed it and fix...Juan Linietsky
2016-01-15Merge pull request #3204 from neikeq/fix_3153Rémi Verschelde
2016-01-12-Properly lock and and warn about switching off contact monitoring, fixes #3041Juan Linietsky
2016-01-11Merge pull request #3300 from MarianoGnu/bug_fixingRémi Verschelde
2016-01-10It seems everyone misses the polygon decomposer output, fixes #3069Juan Linietsky
2016-01-10make path update when curve changes, fixes #3144Juan Linietsky
2016-01-10fix: TouchScreenButton should stop propagating action when button is removed ...MarianoGNU
2016-01-09removed printsAriel Manzur
2016-01-04TileMap: Properly flip/rotate tiles with non-square regionIgnacio Etcheverry
2016-01-03properly specify metadata in KB functionJuan Linietsky
2016-01-02-Fix global transform cache not being cleared in 2D nodes, fixes many editor ...Juan Linietsky
2016-01-02TileMap: Consider texture offset for rotated tilesIgnacio Etcheverry
2016-01-02-Fix TouchScreenButton to work with stretch and viewport canvas transform, cl...Juan Linietsky
2016-01-01Merge pull request #3184 from vnen/update-copyright-2016Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2016-01-01Make both lights and occluders stop working if hidden, fixes #2437Juan Linietsky
2016-01-01Make CanvasModulate deactivate when hidden, fixes #2437Juan Linietsky
2015-12-31-Improved convex decomposer for CollisionPolygon2D, fixes #2336Juan Linietsky
2015-12-31-fix range limit issue in Particles2D, closes #2411Juan Linietsky
2015-12-31remove error print in area collision, should be a valid situation, closes #2463Juan Linietsky
2015-12-31Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-31-Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky
2015-12-29add 2d paths and joints to collision/navigation debug, fixes #2439reduz