Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-01 | Merge pull request #59331 from bartekd97/navigation-agent-layers | Rémi Verschelde | |
2022-03-31 | Fix that collision objects ignore canvas transform | Markus Sauermann | |
This aligns collision areas with visual areas within a viewport | |||
2022-03-28 | Merge pull request #59525 from fire-forge/fix-group-names | Rémi Verschelde | |
2022-03-28 | Fix inspector group name capitalization | FireForge | |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde | |
This ensures we don't use TTR in runtime code, as it's specifically meant to source translations for the editor. | |||
2022-03-20 | Expose navigable layers for NavigationAgent2D/3D | BARTEK-PC\Bartek | |
2022-03-18 | Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape | Rémi Verschelde | |
ParticleMaterial: Sphere emission shape emitting from the volume. | |||
2022-03-14 | Merge pull request #57392 from madmiraal/implement-3888 | Rémi Verschelde | |
2022-03-13 | Merge pull request #57436 from AnilBK/change-scopes | Rémi Verschelde | |
Scope Changes for some variables. | |||
2022-03-02 | Changed TileMap::set_cell alternative_tile default value to 0 | Igor Kordiukiewicz | |
2022-02-28 | Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals | Ricardo Buring | |
2022-02-28 | Joint2D and Joint3D: update joint on NOTIFICATION_POST_ENTER_TREE | Ricardo Buring | |
This allows reparenting, etc. | |||
2022-02-28 | Merge pull request #58596 from rburing/joints_disconnect_connected_signals | Rémi Verschelde | |
`Joint2D` and `Joint3D`: disconnect only connected signals | |||
2022-02-28 | Fix AnimatedSprite infinite loop | Haoyu Qiu | |
2022-02-27 | Joint2D and Joint3D: disconnect only connected signals | Ricardo Buring | |
2022-02-22 | Rename motion_velocity to velocity | Chris Bradfield | |
2022-02-17 | Add a property hint for the Line2D Round Precision property | Hugo Locurcio | |
This prevents choosing extremely high values which cause performance issues for no visual benefit. | |||
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | |
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported. | |||
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-10 | Code quality cleanup for some variable scopes. | Anilforextra | |
2022-02-08 | Add array element type to `_get_polygons` and `_get_outlines` | Raul Santos | |
2022-02-08 | Fix RayCast{2,3}D.clear_exceptions clears parent | Haoyu Qiu | |
2022-02-02 | Vectors: Use clear() and has(). | Anilforextra | |
Use clear() instead of resize(0). Use has() instead of "find(p_val) != -1". | |||
2022-02-01 | Merge pull request #57355 from akien-mga/method-bindings-clearer-types | Rémi Verschelde | |
2022-01-31 | Invert Camear2D zoom to make it intuitive | Marcel Admiraal | |
2022-01-28 | Merge pull request #56601 from Scony/fix-navigation-obstacle-errors | Rémi Verschelde | |
2022-01-28 | Improve some method bindings to use specific `Object` subtypes | Rémi Verschelde | |
This was made possible by changes to `VariantCaster` which now make it possible to pass any `Object`-derived type as pointer. | |||
2022-01-28 | TileSetAtlasSource: Make `get_tile_data` return `TileData *` | Rémi Verschelde | |
This is now possible thanks to `Variant` changes. Also unbind some `_` prefixed methods which don't need to be exposed. | |||
2022-01-26 | Revert #53174 (applying the delta in move and collide), rename rec_vel to ↵ | fabriceci | |
distance and improve the doc description | |||
2022-01-25 | Store ObjectID instead of raw pointer for Shape Owners | Haoyu Qiu | |
2022-01-24 | Merge pull request #56888 from FreegleBarr/implement_gpuparticle_subemitters2d | Rémi Verschelde | |
2022-01-24 | Merge pull request #57144 from AnilBK/fix-pos-dragging | Rémi Verschelde | |
2022-01-24 | ported particle sub-emission to 2D | freeglebarr | |
2022-01-24 | Merge pull request #57120 from KoBeWi/grandpa_issue | Rémi Verschelde | |
2022-01-25 | Node2D/Node3D: Fix Undraggable Position Property. | Anilforextra | |
2022-01-24 | rename free mode to floating mode | fabriceci | |
2022-01-24 | Better clarify map_to_world() description | kobewi | |
2022-01-19 | Fix error on scene tiles cleanup | kobewi | |
2022-01-18 | Merge pull request #47522 from madmiraal/rename-test_width-test_height | Rémi Verschelde | |
2022-01-13 | Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton | Rémi Verschelde | |
2022-01-12 | Merge pull request #56696 from AnilBK/use-init-lists | Rémi Verschelde | |
2022-01-12 | Use List Initializations for Vectors. | Anilforextra | |
2022-01-11 | Fixed incorrect property types | Arnav Vijaywargiya | |
2022-01-09 | Path2D: Check points count before rendering. | Anilforextra | |
2022-01-07 | Fix NavigationObstacle errors | Pawel Lampe | |
* `NavigationObstacle2D` premature radius estimation (before entering the tree) * `NavigationObstacle3D` premature radius estimation (before entering the tree) | |||
2022-01-07 | i18n: Sync template with current 3.x codebase | Rémi Verschelde | |
Weblate will now track the state of `3.x` to prepare for the 3.5 release. (cherry picked from commit 02d9ac107158c8c5d95f1ecc48078d66e00c1a57) | |||
2022-01-05 | NavigationServer: Restore constness for thread safe `get_singleton` | Rémi Verschelde | |
This was removed by mistake in #47024, NavigationServer uses internal mutability for thread safety, and removing `const` breaks the contract. | |||
2022-01-04 | Rename Project Window width and height settings to match their function | Marcel Admiraal | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! |