Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-05 | Add autocompletion for AnimatedSprite.play() | Haoyu Qiu | |
2022-05-03 | Rename Basis get_axis to get_column, remove redundant methods | Aaron Franke | |
2022-05-03 | Merge pull request #60627 from aaronfranke/rename-elements | Rémi Verschelde | |
Rename Transform2D and Basis `elements` to `columns` and `rows` respectively | |||
2022-05-02 | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde | |
Didn't commit all the changes where it wants to initialize a struct with `{}`. Should be reviewed in a separate PR. Option `IgnoreArrays` enabled for now to be conservative, can be disabled to see if it proposes more useful changes. Also fixed manually a handful of other missing initializations / moved some from constructors. | |||
2022-05-01 | Merge pull request #60655 from smix8/navigation_region_rid_4.x | Rémi Verschelde | |
Add get_region_rid() to NavigationRegion2D and NavigationRegion3D | |||
2022-04-30 | Add get_region_rid() NavigationRegion2D and NavigationRegion3D | smix8 | |
Add get_region_rid() to NavigationRegion2D and NavigationRegion3D | |||
2022-04-29 | Merge pull request #59297 from fabriceci/fix-jitter-2D-slight-slope | Rémi Verschelde | |
2022-04-29 | Rename Transform2D "elements" to "columns" | Aaron Franke | |
2022-04-28 | Merge pull request #59438 from ↵ | Rémi Verschelde | |
fabriceci/fix-move-and-collide-reported-collisions Fix wrong collision reported on move_and_collide | |||
2022-04-27 | Merge pull request #58685 from ↵ | Rémi Verschelde | |
IgorKordiukiewicz/gpu_particles_2d_interpolation_property Added interpolation property to GPUParticles2D | |||
2022-04-27 | Merge pull request #60321 from rburing/pathfollow_offset_yes_a_number | Rémi Verschelde | |
2022-04-27 | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde | |
2022-04-27 | Fix TileMap::set_pattern offsets | Samuel Wilson | |
Currently it is trying to use the target coordinates (i.e., in the destination TileMap) to pull from the pattern, rather than the pattern-local coordinates. | |||
2022-04-25 | Merge pull request #60261 from fire-forge/theme-prop-renames | Rémi Verschelde | |
2022-04-24 | correct initial cpu particle velocity | RedHeadphone | |
2022-04-23 | Rename theme properties to include underscores | FireForge | |
- check_vadjust -> check_v_adjust - close_h_ofs -> close_h_offset - close_v_ofs -> close_v_offset - commentfocus -> comment_focus - hseparation -> h_separation - ofs -> offset - selectedframe -> selected_frame - state_machine_selectedframe -> state_machine_selected_frame - table_hseparation -> table_h_separation - table_vseparation -> table_v_separation - vseparation -> v_separation | |||
2022-04-20 | Fix more issues found by cppcheck. | bruvzg | |
2022-04-17 | PathFollow2D and PathFollow3D: don't set offset to NaN | Ricardo Buring | |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg | |
2022-04-05 | Change gizmo_extents to property | kobewi | |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde | |
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr. | |||
2022-04-04 | Revert "Fix that collision objects ignore canvas transform" | Markus Sauermann | |
This reverts commit 5521b93750977b3c283672f478360b866e8de202. | |||
2022-04-04 | Added interpolation property to GPUParticles2D | Igor Kordiukiewicz | |
2022-04-04 | Fix TouchScreenButton error spam | kobewi | |
2022-04-01 | Merge pull request #59331 from bartekd97/navigation-agent-layers | Rémi Verschelde | |
2022-03-31 | Fix that collision objects ignore canvas transform | Markus Sauermann | |
This aligns collision areas with visual areas within a viewport | |||
2022-03-28 | Merge pull request #59525 from fire-forge/fix-group-names | Rémi Verschelde | |
2022-03-28 | Fix inspector group name capitalization | FireForge | |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde | |
This ensures we don't use TTR in runtime code, as it's specifically meant to source translations for the editor. | |||
2022-03-23 | When only a recovery occurs, don't report a collision on move_and_collide | fabriceci | |
2022-03-21 | Fix 2D jitter on slight slope | fabriceci | |
2022-03-20 | Expose navigable layers for NavigationAgent2D/3D | BARTEK-PC\Bartek | |
2022-03-18 | Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape | Rémi Verschelde | |
ParticleMaterial: Sphere emission shape emitting from the volume. | |||
2022-03-14 | Merge pull request #57392 from madmiraal/implement-3888 | Rémi Verschelde | |
2022-03-13 | Merge pull request #57436 from AnilBK/change-scopes | Rémi Verschelde | |
Scope Changes for some variables. | |||
2022-03-02 | Changed TileMap::set_cell alternative_tile default value to 0 | Igor Kordiukiewicz | |
2022-02-28 | Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals | Ricardo Buring | |
2022-02-28 | Joint2D and Joint3D: update joint on NOTIFICATION_POST_ENTER_TREE | Ricardo Buring | |
This allows reparenting, etc. | |||
2022-02-28 | Merge pull request #58596 from rburing/joints_disconnect_connected_signals | Rémi Verschelde | |
`Joint2D` and `Joint3D`: disconnect only connected signals | |||
2022-02-28 | Fix AnimatedSprite infinite loop | Haoyu Qiu | |
2022-02-27 | Joint2D and Joint3D: disconnect only connected signals | Ricardo Buring | |
2022-02-22 | Rename motion_velocity to velocity | Chris Bradfield | |
2022-02-17 | Add a property hint for the Line2D Round Precision property | Hugo Locurcio | |
This prevents choosing extremely high values which cause performance issues for no visual benefit. | |||
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | |
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported. | |||
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-10 | Code quality cleanup for some variable scopes. | Anilforextra | |
2022-02-08 | Add array element type to `_get_polygons` and `_get_outlines` | Raul Santos | |
2022-02-08 | Fix RayCast{2,3}D.clear_exceptions clears parent | Haoyu Qiu | |
2022-02-02 | Vectors: Use clear() and has(). | Anilforextra | |
Use clear() instead of resize(0). Use has() instead of "find(p_val) != -1". |