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AgeCommit message (Expand)Author
2020-12-25Merge pull request #44640 from nekomatata/joint2d_update_body_transformsRémi Verschelde
2020-12-23Update body transforms on joint2D setupPouleyKetchoupp
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-21Merge pull request #44300 from KoBeWi/🧹🧹Rémi Verschelde
2020-12-16Fix camera2d zoom when set to zero (causing ERROR: affine_invert: Condition '...Dominik 'dreamsComeTrue' Jasiński
2020-12-11Move initialization of some classes to headersTomasz Chabora
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-04Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"Aaron Franke
2020-12-04Rename LightOccluder2D light_mask to occluder_light_maskAaron Franke
2020-12-04Rename PathFollow2D rotate boolAaron Franke
2020-11-27Remove RigidBody weight propertyMarcel Admiraal
2020-11-26Implement signed distance fields for 2D shadersreduz
2020-11-25Check joint nodes and generate configuration warning messages.Marcel Admiraal
2020-11-22fixed Camera2D rotation with non-square zoomgreenfox
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-11-04doc: Sync classref with current source + fixup some bindingsRémi Verschelde
2020-11-04Implement DirectionalLight2Dreduz
2020-10-30Refactor pixel snapping.reduz
2020-10-28Implement CanvasGroup and CanvasItem clippingreduz
2020-10-27fix(sprite2d): Rect is not handling pixel snapEric Tuvesson
2020-10-26Merge pull request #43075 from Xrayez/color-ramp-to-gradientRémi Verschelde
2020-10-25Fixup `ColorRamp` to `Gradient` renamesAndrii Doroshenko (Xrayez)
2020-10-24Refactored 2D shader and lighting systemreduz
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-10-13Remove old RigidBody layers property and methods.Marcel Admiraal
2020-10-02Remove area or body from map before emitting signals.Marcel Admiraal
2020-10-02Better validate CollisionShape3D config. warning after #38743Rémi Verschelde
2020-10-01Merge pull request #38743 from arrowinaknee/node-config-warningsRémi Verschelde
2020-09-24Merge pull request #41934 from timothyqiu/parallax-ignore-zoomRémi Verschelde
2020-09-23Fixes updating CPUParticles emmision shape valuesbooer
2020-09-12TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u...Mateo Dev .59
2020-09-10Rename RayCast's `cast_to` property to `target_position`Hugo Locurcio
2020-09-10Fixes ParallaxLayer offset when ignore camera zoomHaoyu Qiu
2020-08-31Reorder sprite h_frames & v_framesJonathan Vice
2020-08-27Merge pull request #40302 from verdog/camera-bounds-fixRémi Verschelde
2020-08-09Fix 2D Particle velocity with directed emission maskPouleyKetchoupp
2020-07-18fixed camera2D showing incorrect bounds in editorJosh Chandler
2020-07-11Revert "Merge pull request #38341 from verdog/camera-bounds-fix"Rémi Verschelde
2020-07-10Merge pull request #40253 from madmiraal/add-override-keywordsRémi Verschelde
2020-07-10Merge pull request #38341 from verdog/camera-bounds-fixRémi Verschelde
2020-07-10Add override keywords.Marcel Admiraal
2020-07-03Provide warning when using polygon shapes in `CollisionShape2D` nodeAndrii Doroshenko (Xrayez)
2020-07-02Merge pull request #37350 from aaronfranke/force-impulseRémi Verschelde
2020-07-01Merge pull request #36307 from Xrayez/raycast-enabled-trueRémi Verschelde
2020-06-16Normalise p_up_direction vector in move_and_slide() andMarcel Admiraal
2020-06-15Fix bad position in Camera2D offset and camera rotation if smothing enabled.Ranoller
2020-06-12Object: Add usage hint to instantiate Object properties in editorRémi Verschelde
2020-06-04Correct misspellings of damped spring.Marcel Admiraal
2020-06-02Refactor physics force and impulse codeAaron Franke