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AgeCommit message (Expand)Author
2017-08-02Added get_used_cells_by_id method 3.0Hassan A
2017-07-24Merge pull request #9791 from bojidar-bg/6087-add-global-local-convRémi Verschelde
2017-07-24expose missing CollisionShape API for CollisionObjectJakub Grzesik
2017-07-24Merge pull request #9764 from Noshyaar/pr-fix2Rémi Verschelde
2017-07-23Add object type hint for docsPoommetee Ketson
2017-07-23Add .to_local/.to_global methods on Node2D and SpatialBojidar Marinov
2017-07-23Sprite: fix disconnect nonexistent signalPoommetee Ketson
2017-07-19Add object type hint for docsPoommetee Ketson
2017-07-11Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancementRémi Verschelde
2017-07-10Merge pull request #9592 from RandomShaper/remove-warnsThomas Herzog
2017-07-10Remove warnings about benign situationsPedro J. Estébanez
2017-07-05Added the following features to RemoteTransform and RemoteTransform2D:TwistedTwigleg
2017-07-05Use the gravity constant to calculate weightsJohan Manuel
2017-07-03Fixed set_global_scale in Node2D.TwistedTwigleg
2017-07-01Readd tilemap's shape_transform and bugfixesBojidar Marinov
2017-07-01Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...Juan Linietsky
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
2017-06-30Fix #9409, fixup #9370; tileset now has shape transform instead of offsetBojidar Marinov
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
2017-06-26Merge pull request #9296 from TwistedTwigleg/Camera2D_enhancements_V2Rémi Verschelde
2017-06-26Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemapsRémi Verschelde
2017-06-26Merge pull request #9318 from bojidar-bg/readd-normal-tilemapRémi Verschelde
2017-06-25Usability improvements for folding. Unfortunately SpatialMaterial broke compa...Juan Linietsky
2017-06-25Added some editor enhancements to Camera2D. Added the option to draw Camera2D...TwistedTwigleg
2017-06-25Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov
2017-06-25Ability to restart particle system with a function callJuan Linietsky
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-24Simplified 2D Kinematicbody.. 3D will wait a bit.Juan Linietsky
2017-06-23-Trigger shapes removed in 2D, they became obsolete long ago when areas could...Juan Linietsky
2017-06-23Small fixes required to get platformer to work.Juan Linietsky
2017-06-22Fixed bug regarding to two spatial 2d players not mixing properlyJuan Linietsky
2017-06-22Add normal map to tilemaps and tilesetsBojidar Marinov
2017-06-22Properly exposed material types everywhere.Juan Linietsky
2017-06-22Fix tools=no buildRémi Verschelde
2017-06-212D GPU Particles working..Juan Linietsky
2017-06-20Merge pull request #9257 from Shockblast/patch-1Thomas Herzog
2017-06-19Remove Duplicate IncludeShockblast
2017-06-20Add null-check to get_normal_frameBenjamin Dahse
2017-06-18Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen...Juan Linietsky
2017-06-18-Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky
2017-06-18Added normalmap support to stylebox and animated sprite.Juan Linietsky
2017-06-17Add normalmap support for drawing in all low level primitives. Only added sup...Juan Linietsky
2017-06-15Merge pull request #9176 from RandomShaper/fix-touchbuttonRémi Verschelde
2017-06-14Merge pull request #9160 from karroffel/color-ramp-renameRémi Verschelde
2017-06-14Merge pull request #9165 from Noshyaar/pr-areaRémi Verschelde
2017-06-14Fix/improve TouchScreenButtonPedro J. Estébanez
2017-06-14Refactor layer_mask to collision_layerPoommetee Ketson
2017-06-14Fixed broken Line2D due to math changes in f271591ac22bd07e1b2316448dd6e9af87...Marc Gilleron
2017-06-14renamed occurances of ColorRamp with GradientKarroffel
2017-06-13-Fixed occluder rendering, closes #8560Juan Linietsky