Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-22 | Change order of Null check for ParallaxLayer | Hein-Pieter van Braam | |
The change in #10524 subtly changes the behavior of set_motion_scale() and set_motion_offset() if the ParallaxLayer does not have a parent node. Previously it would still set the corresponding property, but after this change the property change would be discarded. I'm not entirely sure if this actually matters as there doesn't appear to be any code that picks up this change if the ParallaxLayer gets re-parented later, but it's better to not change behavior regardless. | |||
2017-08-22 | Add null check to ParallaxLayer get_parent() calls | Hein-Pieter van Braam | |
This fixes #10515 | |||
2017-08-22 | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | |
Removed unnecessary assignments | |||
2017-08-21 | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky | |
ClassDB: Provide the enum name of integer constants | |||
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez | |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | |
2017-08-20 | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | |
Adds Engine::is_editor_hint() method | |||
2017-08-19 | Added polygon antialiasing, but it does not work on nvidia. Will have to try ↵ | Juan Linietsky | |
something else.. | |||
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry | |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg | |
Fixes #10244. | |||
2017-08-16 | Fix double point in Navigation2D | Pedro J. Estébanez | |
Fixes #10324. | |||
2017-08-14 | Merge pull request #10339 from bojidar-bg/x-fix-scale-conflict | Ignacio Etcheverry | |
Rename Light2D::scale to texture_scale, so it doesn't conflict | |||
2017-08-14 | Rename Light2D::scale to texture_scale, so it doesn't conflict | Bojidar Marinov | |
2017-08-13 | Merge pull request #10298 from nhold/kinematic-body-2d-_move-fixes-#10107 | Rémi Verschelde | |
Fix missing and incorrect values in return value of _move method | |||
2017-08-12 | Disabling Particles::one_shot restarts emission | Zher Huei Lee | |
Fixes #10181 | |||
2017-08-12 | Fix missing and incorrect values in return value of _move method | Nathan Hold | |
2017-08-11 | Merge pull request #9987 from Rubonnek/move-members-to-initilization-list | Rémi Verschelde | |
Moved member variables from constructor to initialization list | |||
2017-08-10 | Fixes method definitions with extra number of arguments | Ignacio Etcheverry | |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry | |
2017-08-08 | Moved member variables from constructor to initialization list | Wilson E. Alvarez | |
2017-08-07 | Ability to pause particles, closes #3675 | Juan Linietsky | |
2017-08-07 | Merge pull request #10141 from ISylvox/lower_case_godot_api | Rémi Verschelde | |
Makes all Godot API's Methods lower_case | |||
2017-08-07 | Merge pull request #10109 from eska014/init-particles2d-draw-order | Rémi Verschelde | |
Initialize Particles2D draw order property | |||
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia | |
2017-08-05 | few bugs fixed thanks to explicit bool constructor and clang. | Juan Linietsky | |
explicit bool constructor has thus now been removed, as it served it's mission! | |||
2017-08-05 | Merge pull request #10116 from neikeq/prop_method_ambiguities | Juan Linietsky | |
Renames properties and methods to avoid ambiguities | |||
2017-08-05 | Renames properties and methods to avoid ambiguities | Ignacio Etcheverry | |
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2) - Property BaseButton.is_pressed renamed to BaseButton.pressed | |||
2017-08-05 | emit signal properly when frame has changed in autoplay, fixes #7730 | Juan Linietsky | |
2017-08-05 | Properly update frame range after modifying the vframe/hframes, closes #7624 | Juan Linietsky | |
2017-08-05 | Warn about resizing a rigidbody (2D or 3D), covers the most common cases, ↵ | Juan Linietsky | |
closes #7615 | |||
2017-08-05 | Initialize Particles2D draw order property | L. Krause | |
2017-08-03 | Merge pull request #10040 from Hassan-A/getCells3.0 | Rémi Verschelde | |
Added get_used_cells_by_id method 3.0 | |||
2017-08-02 | Added get_used_cells_by_id method 3.0 | Hassan A | |
2017-08-01 | Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync | Rémi Verschelde | |
Texture region now updates when changing an Atlas region rect | |||
2017-07-24 | Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv | Rémi Verschelde | |
Add .to_local/.to_global methods on Node2D and Spatial | |||
2017-07-24 | expose missing CollisionShape API for CollisionObject | Jakub Grzesik | |
2017-07-24 | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde | |
Add object type hint for docs | |||
2017-07-23 | Add object type hint for docs | Poommetee Ketson | |
2017-07-23 | Add .to_local/.to_global methods on Node2D and Spatial | Bojidar Marinov | |
Those are just helpers around get_global_transform().affine_inverse().xform() and get_global_transform().xform(). Closes #6087 | |||
2017-07-23 | Sprite: fix disconnect nonexistent signal | Poommetee Ketson | |
2017-07-19 | Add object type hint for docs | Poommetee Ketson | |
2017-07-11 | Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancement | Rémi Verschelde | |
RemoteTransform and RemoteTransform2D enhancements | |||
2017-07-10 | Merge pull request #9592 from RandomShaper/remove-warns | Thomas Herzog | |
Remove warnings about benign situations | |||
2017-07-10 | Remove warnings about benign situations | Pedro J. Estébanez | |
2017-07-05 | Added the following features to RemoteTransform and RemoteTransform2D: | TwistedTwigleg | |
- Added the ability to toggle changes in position, rotation, and scale - Added the ability to toggle changes in either local or global coordinates | |||
2017-07-05 | Use the gravity constant to calculate weights | Johan Manuel | |
2017-07-03 | Fixed set_global_scale in Node2D. | TwistedTwigleg | |
2017-07-01 | Readd tilemap's shape_transform and bugfixes | Bojidar Marinov | |
This reverts commit a808f53020aa710ff81392e2349b8a39c55d2717. | |||
2017-07-01 | Revert "Fix Tileset/tilemap issues related to my adding of one-way ↵ | Juan Linietsky | |
collisions to them" | |||
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | |
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458 |