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AgeCommit message (Expand)Author
2022-08-30Fix build issue after #64377 and #64701Rémi Verschelde
2022-08-30Merge pull request #64377 from Mickeon/rename-canvas-redrawRémi Verschelde
2022-08-30Fix GPUParticles2D ignoring AtlasTexture regionHendrik Brucker
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-29Expose input interaction virtual functions in CollisionObjectrafallus
2022-08-26Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde
2022-08-26Merge pull request #64894 from fabriceci/remove-dynamic-bodies-nameRémi Verschelde
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
2022-08-26Easier setting properties of last TileMap layerkobewi
2022-08-26Restore RigidBody2/3D, SoftBody names in physicsfabriceci
2022-08-26Merge pull request #54646 from jmb462/fix-animatedsprite-animation-listRémi Verschelde
2022-08-26Rename ParticlesMaterial to ParticleProcessMaterialMicky
2022-08-26Fix AnimatedSprite2D & 3D animation list in inspectorjmb462
2022-08-25Merge pull request #64804 from Mickeon/rename-path-progressRémi Verschelde
2022-08-25Merge pull request #64354 from Mickeon/rename-navigation-distanceRémi Verschelde
2022-08-25Merge pull request #64824 from Mickeon/rename-polygon-invertRémi Verschelde
2022-08-25Shorten variable names for moving platforms in CharacterBodyfabriceci
2022-08-24Improves the API for monitoring contacts in RigidDynamicBodyfabriceci
2022-08-24Rename Polygon2D.`invert_enable` to end with "d"Micky
2022-08-24Merge pull request #64370 from Mickeon/rename-marker-nodeRémi Verschelde
2022-08-24Merge pull request #64009 from KoBeWi/arrayy_lmaoRémi Verschelde
2022-08-24Rename PathFollow's `offset`s to `progress` & `progress_ratio`Micky
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-23Rename Position* nodes to Marker*Micky
2022-08-23Rename properties unnecessarily using slash (`/`) in their namesRémi Verschelde
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-22Merge pull request #64339 from YuriSizov/core-multilevel-validate-propertyRémi Verschelde
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-08-22Merge pull request #64343 from TokageItLab/priority-phRémi Verschelde
2022-08-22Merge pull request #64553 from RedMser/fix-property-validation-refactorRémi Verschelde
2022-08-22Use false as default for use_proxies argumentkobewi
2022-08-22Merge pull request #54549 from KoBeWi/fastcellsYuri Sizov
2022-08-22Expose the collider RID in Raycast nodesPaul Joannon
2022-08-18Remove unintentional PROPERTY_USAGE_INTERNALRedMser
2022-08-18Add collision weight to PhysicsBody for penetrations must be avoidedSilc Renew
2022-08-16Add a method to get TileData from a cellkobewi
2022-08-15Clarify the Line2D, Curve2D/3D documentation and fix parameter namesYuri Sizov
2022-08-13Rename Navigation's `neighbor_dist` to `neightbor_distance`Micky
2022-08-10add get_depth() to KinematicCollision3D as same of 2DSilc Renew
2022-08-08Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmoRémi Verschelde
2022-08-07Fix typo when setting NavigationRegion travel_costJosh Jones
2022-08-06Fix NavigationRegion3D gizmo's odd visual behaviorJosh Jones
2022-08-06Merge pull request #63776 from fire-forge/shapecast2dRémi Verschelde
2022-08-02Use global coordinates for particles by defaultHugo Locurcio
2022-07-31Improve ShapeCast2D editor and debug drawingFireForge
2022-07-29Merge pull request #63595 from reduz/remove-signal-connect-bindsRémi Verschelde
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-29Merge pull request #62601 from smix8/navigation_3d_debug_4.xRémi Verschelde
2022-07-29Add more detailed Navigation Debug Visualizationsmix8
2022-07-28Ensure changes to Camera2D's limits don't affect smoothed_camera_posMarcel Admiraal