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AgeCommit message (Expand)Author
2016-08-08prevent bug due to scripts not working in editor and notifier sending signals...Juan Linietsky
2016-07-24Merge pull request #5447 from RandomShaper/parallax-layer-fix-tidyJuan Linietsky
2016-07-11Merge pull request #4854 from Razzlegames/screenToLocalJuan Linietsky
2016-07-10Conversion function for screen coords to local Canvas coordsKyle Luce
2016-07-10Merge pull request #5270 from lonesurvivor/masterJuan Linietsky
2016-07-10Merge pull request #5490 from timoschwarzer/masterJuan Linietsky
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-07-06Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422Juan Linietsky
2016-06-30Fix Camera2D header for align()Timo Schwarzer
2016-06-29Add align() to realign the Camera2D to its tracked nodeTimo Schwarzer
2016-06-29Add reset_smoothing() for immediately fixing the camera to the destination lo...Timo Schwarzer
2016-06-27Properly deliver localized coordinates when passing gui events through parent...Juan Linietsky
2016-06-27Improve parallax mirroring algorithmPedro J. Estébanez
2016-06-26Avoid mirroring to go negative to fix crash, closes #4036Juan Linietsky
2016-06-26Added an option to ParallaxLayer to add an extra scroll offset, helps if you ...Juan Linietsky
2016-06-26Revert "Improve parallax mirroring algorithm"Rémi Verschelde
2016-06-26Ability to set draw transform as a matrix, closes #5428Juan Linietsky
2016-06-26Merge pull request #5307 from MarianoGnu/masterRémi Verschelde
2016-06-24Merge pull request #5391 from RandomShaper/parallax-layer-fix-tidyRémi Verschelde
2016-06-24Improve parallax mirroring algorithmPedro J. Estébanez
2016-06-23Rename CanvasItem.edit_get() to edit_get_state()George Marques
2016-06-21Fix a inherited transform bug with Camera2D preview drawingBojidar Marinov
2016-06-20fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), c...Juan Linietsky
2016-06-20Modify margins with mouse inputMarianoGNU
2016-06-20Added Tile Origin = Bottom Left option to the TileMapPatrick Reh
2016-06-20Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.MarianoGNU
2016-06-19-Added trigger mode to tracks, useful for properties that work as triggers, s...Juan Linietsky
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-17Send body inout notifications after state is applied, fixes #4683Juan Linietsky
2016-06-13added a function CanvasItem.get_item_and_children_rect() , fixes #4738Juan Linietsky
2016-06-07Fix indentation issues in last commitsRémi Verschelde
2016-06-06-Fix small bug regarding to canvas layer detection, closes #4381Juan Linietsky
2016-05-23Modified damp rangesDaniel J. Ramirez
2016-05-23Clamped some light2D rangesDaniel J. Ramirez
2016-05-23Polygon2D now exposes vertex colors.Ovnuniarchos
2016-05-21i18n: Proofreading of all stringsRémi Verschelde
2016-05-18fix compile failure when tools=novolzhs
2016-05-17CanvasModulate: fix build issue with GCCRémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-05-17remove old bind for add_frame of SpriteFramesvolzhs
2016-05-14New reworked AnimatedSprite!Juan Linietsky
2016-05-12classref: Fixed return types in Area and Area2D (#4635)MattUV
2016-05-06Rotation APIs: Better exposure for degrees methodsRémi Verschelde
2016-05-04Fix wrong return and argument types in documentationIgnacio Etcheverry
2016-04-29Merge pull request #4387 from JoshuaGrams/rigidbody2d-torqueRémi Verschelde
2016-04-26RigidBody2D (add_force, set_inertia): new methods.Josh Grams
2016-04-24RigidBody2D: rename apply_impulse(pos) to offset.Josh Grams
2016-04-23Fix continious update with Camera2DBojidar Marinov
2016-04-20RigidBody2D: add and bind get_inertia() method.Josh Grams