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2023-02-19Remove visual limit for damping in CPUParticlesAlbin
Issue #56324 notes that you may can't set the damping property of CPUParticles2D to anything more that 100 in the editor inspector while you may set it to anything in code, this is considered a bug and changed in this commit
2023-02-17Remove deprecated methods from Bone2DYuri Sizov
- also add them to the project convertor
2023-02-17Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scaleRémi Verschelde
Fix hanging if audiostream's pitch_scale is NaN
2023-02-17Merge pull request #73470 from Sauermann/fix-touch-screen-button-emulatedYuri Sizov
Remove device-id restriction from `TouchScreenButton` input events
2023-02-17Remove device-id restriction from `TouchScreenButton` input eventsMarkus Sauermann
Remove the restriction that only devices with id 0 are used for `TouchScreenButton`-Input events. This allows emulated events to be used for TouchScreenButton.
2023-02-16Tweak NavigationAgent3D defaultssmix8
Tweaks default values for NavigationAgent3D to work better out of the box within a new 3D project.
2023-02-16Merge pull request #73229 from smix8/navlink_global_positions_4.xRémi Verschelde
Add NavigationLink helper functions for global positions
2023-02-14Add NavigationLink helper functions for global positionssmix8
Adds helper functions to set the links start and end position with global positions or get them as global positions. Adds global start and end position for the navigation link to the 'link_reached' signal of NavigationAgent. That signal gets emitted when a navigation link waypoint is reached. Requires that 'owner' meta data is enabled on the NavigationAgent.
2023-02-14Fix TileMap NavigationServer 'Invalid ID' errorsmix8
Fixes NavigationServer 'Invalid ID' error of the TileMap. The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-13Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.xRémi Verschelde
Fix navigation support for multilayered TileMaps
2023-02-13Fix 2D navigation debug visuals ignoring half the ProjectSettingssmix8
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display.
2023-02-11Merge pull request #73069 from brianwinterpixel/bugfix/linebuilder_box_uvsRémi Verschelde
Fix Line2D UVs when using BOX end cap mode
2023-02-11Merge pull request #73063 from ↵Rémi Verschelde
KoBeWi/it_exited_the_tree_but_changed_its_mind_and_broke_instead Fix camera reparenting
2023-02-11Strip name prefix of navigation agent debug properties in the inspectorHaoyu Qiu
2023-02-10Fix Line2D UVs when using BOX end cap modeBrian Semrau
2023-02-10Fix camera reparentingkobewi
2023-02-10Fix navigation support for multilayered TileMapssmix8
Fixes support for multilayered TileMaps by creating dedicated navigation maps for each layer.
2023-02-09Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callbackRémi Verschelde
Fix missing avoidance updates when using same velocity
2023-02-08Fix missing avoidance updates when using same velocityJosh Jones
When using avoidance, if you set the same velocity for the agent, you won't get an update from the avoidance system. This changes both the `set_target_position` and `set_velocity` setters to always accept user provided values, even if they are the same. This ensures that repathing and avoidance logic is always run when the user expects.
2023-02-08Fix NavigationAgent debug functions bindings in release buildssmix8
Fixes that certain NavigationAgent debug functions bindings were not available in release builds.
2023-02-02Improve consistency of NavigationAgent settersJosh Jones
2023-02-01Fix Camera2D crasheskobewi
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Merge pull request #71543 from smix8/navigation_agent_debug_4.xRémi Verschelde
Add NavigationAgent Path Debug Visualization
2023-01-31Merge pull request #65698 from KoBeWi/cameramanRémi Verschelde
Rework how current Camera2D is determined
2023-01-31Add NavigationAgent Path Debug Visualizationsmix8
Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer.
2023-01-31Merge pull request #72357 from aaronfranke/area-gravity-unit-distRémi Verschelde
Replace Area gravity point distance scale with unit distance
2023-01-30Merge pull request #72365 from groud/warn_ysort_tilemapRémi Verschelde
Warn when a TileMap layer is Y-sorted but not the TileMap node itself.
2023-01-30Warn when a TileMap layer is Y-sorted but not the TileMap node itself.Gilles Roudière
2023-01-30Merge pull request #72115 from AThousandShips/clip_children_fixRémi Verschelde
Hide `clip_children` for some non-drawn CanvasItems
2023-01-30Hide clip_children for non-drawn CanvasItemsNinni Pipping
2023-01-29Replace Area gravity point distance scale with unit distanceAaron Franke
2023-01-29Improve stroke drawing on 2D collision shapesDanil Alexeev
2023-01-29Fix AnimatedSprite play() don't redraw immediatelySilc Renew
2023-01-28Merge pull request #72228 from DarkKilauea/nav-agent-callableRémi Verschelde
Use Callable for Navigation Agent callbacks
2023-01-28Merge pull request #72233 from TokageItLab/audio-blendingRémi Verschelde
Implement blending audio feature to AnimationTree
2023-01-28Merge pull request #72157 from Kabiirk/GPUParticles2D-collision-UI-FixRémi Verschelde
Fixing Inspector Property UI for GPUParticle2D collision_base_size [w.r.t Issue#71942]
2023-01-28Implement blending audio feature to AnimationTreeSilc Renew
2023-01-27Use Callable for Navigation Agent callbacksJosh Jones
2023-01-27Merge pull request #72129 from groud/unclamp_texture_originRémi Verschelde
Rename texture_offset and unclamp it
2023-01-27Rename texture_offset and unclamp itGilles Roudière
2023-01-27Merge pull request #71907 from TokageItLab/change-animated-sprite-apiRémi Verschelde
Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer`
2023-01-27Fixing Inspector Property UI for GPUParticle2D collision_base_size[Issue#71942]Kabiir
2023-01-26Merge pull request #69689 from smix8/navagent_rename_location_4.xRémi Verschelde
Rename Navigation uses of 'location' to 'position'
2023-01-26Rename Navigation uses of 'location' to 'position'smix8
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
2023-01-26Make AnimatedSprite's playback API consistent with AnimationPlayerSilc Renew
2023-01-24PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke
2023-01-23Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-USRémi Verschelde
Convert en_GB spelling to en_US with codespell
2023-01-23Convert en_GB spelling to en_US with codespellRémi Verschelde
2023-01-23Simplify AudioStreamPolyphonicJuan Linietsky
* Make AudioStreamPolyphonic not requre a polling thread (simpler, faster) * Improve error reporting in AudioStreamPlayer*::get_stream_playback() error reporting to improve usability.