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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-04-07
Document condition to avoid mistakes (like #17690)
Juan Linietsky
2018-04-03
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-03-30
Implement missing navgiation polygon debugging in tilemap
Benedikt Bär
2018-03-16
Use fake audio playing property in editor
ShyRed
2018-03-13
Merge pull request #16971 from Noshyaar/tilemap
Rémi Verschelde
2018-03-13
Merge pull request #17114 from poke1024/fix15719
Rémi Verschelde
2018-03-11
Update TileMap when its TileSet changes
ShyRed
2018-03-10
Update Sprite when Texture changes
ShyRed
2018-03-08
Merge pull request #17341 from poke1024/fix16461
Rémi Verschelde
2018-03-08
Merge pull request #17189 from CodeAndWeb/master
Rémi Verschelde
2018-03-07
Fix unselectable flipped sprites (fixes 16461)
poke1024
2018-03-04
Fix uninitialized data in Sprite::_get_rects()
Bernhard Liebl
2018-03-02
Fix selection of Sprites using AtlasTexture in the editor.
Andreas Loew
2018-03-01
Fix line thickness for CollisionPolygon2D.
poke1024
2018-02-25
Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...
Juan Linietsky
2018-02-25
Fix Line2D tile mode for non-square textures
Marc Gilleron
2018-02-24
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-02-22
Skeleton2D: Fix missing return value in comparator
Rémi Verschelde
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
Merge pull request #16756 from willnationsdev/shifted-rect-sprite
Rémi Verschelde
2018-02-21
Merge pull request #16772 from damarindra/tileset_editor_improvement
Rémi Verschelde
2018-02-21
Added forgotten infinite_inertia to bindings
Andrea Catania
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-02-20
Merge pull request #16757 from AndreaCatania/kinpush
Rémi Verschelde
2018-02-20
Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
2018-02-19
Expose Sprite._edit_get_rect for click rect access
Will Nations
2018-02-19
Improve CollisionObject/CollisionObject2D warning message
Chris Bradfield
2018-02-19
Merge pull request #16566 from groud/gui_input_rework
Rémi Verschelde
2018-02-17
Clean up some bad words from code comments
Artem Varaksa
2018-02-16
2D editor GUI input rework. Changes are:
Gilles Roudiere
2018-02-13
Merge pull request #16424 from AndreaCatania/phyj
Rémi Verschelde
2018-02-07
Update an outdated method name in error message
ronroniv
2018-02-05
Added physics API in order to enable/disable collisions between rigidbody att...
Andrea Catania
2018-02-01
Merge pull request #15254 from mrcdk/pitch_scale
Rémi Verschelde
2018-01-27
Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor wo...
robfram
2018-01-22
defend Path2D against a null curve
Todd Ross
2018-01-21
Fix crash on deleted rigidbodies without contact monitor (issue 15904)
Bernhard Liebl
2018-01-20
Fix minor typo: it's -> its
Yuri Chornoivan
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
Before I forget, add warnings on areas without children (should not break any...
Juan Linietsky
2018-01-12
Merge pull request #15606 from RandomShaper/fix-inherited-coll-shapes
Rémi Verschelde
2018-01-12
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...
Juan Linietsky
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-11
Update collision shapes data on tree entered
Pedro J. Estébanez
2018-01-08
Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESS
Bernhard Liebl
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-03
#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
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