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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-05-08
Merge pull request #18619 from mateusak/master
Rémi Verschelde
2018-05-08
Merge pull request #18453 from groud/add_speed_factor
Max Hilbrunner
2018-05-07
Merge pull request #16122 from ibrahn/sprite-region-with-frames
Juan Linietsky
2018-05-07
Adds a speed factor to AnimatedSprite
groud
2018-05-07
Add no-blend canvas item render_mode
Bastiaan Olij
2018-05-04
Allow uncommon bitmask for autotile - Fixes #16511
mateusak
2018-05-04
Made bone handling for actual Bone2D a special case. Make custom bones appear...
Juan Linietsky
2018-05-03
Skeleton for 2D WIP
Juan Linietsky
2018-05-03
Merge pull request #18514 from neikeq/api-hash-fixes
Rémi Verschelde
2018-05-02
WIP Polygon2D weight editing
Juan Linietsky
2018-05-01
Adds z-index properties to TileSets.
Pieter-Jan Briers
2018-05-01
Fix Node2D::global_scale's PropertyInfo type
Rémi Verschelde
2018-04-29
Fix binding some core API methods only in tools builds
Ignacio Etcheverry
2018-04-24
Fix Node2D::global_position to have Vector2 type
Ruslan Mustakov
2018-04-18
Merge pull request #18172 from Chaosus/fix_notification
Rémi Verschelde
2018-04-18
Merge pull request #18230 from volzhs/fix-image-error
Rémi Verschelde
2018-04-17
Ability to change path color with self modulate
volzhs
2018-04-16
Fix error spam with Sprite has compressed texture
volzhs
2018-04-16
Fix index out of size error on Image
volzhs
2018-04-13
Merge pull request #17502 from groud/2Deditor_rect
Juan Linietsky
2018-04-13
Prevent visibility notification been called twice in object creation
Chaosus
2018-04-11
Use internal physics processing for Nodes' internal logic
Rémi Verschelde
2018-04-08
Allow use of frames in sprites with texture region enabled.
Ibrahn Sahir
2018-04-07
Removed strange custom world2d in CanvasLayer, been there since always and no...
Juan Linietsky
2018-04-07
Document condition to avoid mistakes (like #17690)
Juan Linietsky
2018-04-03
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-03-30
Implement missing navgiation polygon debugging in tilemap
Benedikt Bär
2018-03-13
Merge pull request #16971 from Noshyaar/tilemap
Rémi Verschelde
2018-03-13
Merge pull request #17114 from poke1024/fix15719
Rémi Verschelde
2018-03-11
Update TileMap when its TileSet changes
ShyRed
2018-03-10
Update Sprite when Texture changes
ShyRed
2018-03-08
Merge pull request #17341 from poke1024/fix16461
Rémi Verschelde
2018-03-08
Merge pull request #17189 from CodeAndWeb/master
Rémi Verschelde
2018-03-07
Fix unselectable flipped sprites (fixes 16461)
poke1024
2018-03-04
Fix uninitialized data in Sprite::_get_rects()
Bernhard Liebl
2018-03-02
Fix selection of Sprites using AtlasTexture in the editor.
Andreas Loew
2018-03-01
Fix line thickness for CollisionPolygon2D.
poke1024
2018-02-25
Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...
Juan Linietsky
2018-02-25
Fix Line2D tile mode for non-square textures
Marc Gilleron
2018-02-24
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-02-22
Skeleton2D: Fix missing return value in comparator
Rémi Verschelde
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
Merge pull request #16756 from willnationsdev/shifted-rect-sprite
Rémi Verschelde
2018-02-21
Merge pull request #16772 from damarindra/tileset_editor_improvement
Rémi Verschelde
2018-02-21
Added forgotten infinite_inertia to bindings
Andrea Catania
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-02-20
Merge pull request #16757 from AndreaCatania/kinpush
Rémi Verschelde
2018-02-20
Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
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