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Godot with FMOD integration
RayHammer
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Author
2022-12-17
Merge pull request #70118 from clayjohn/tilemap-layers
Rémi Verschelde
2022-12-15
Queue redraw when MultiMesh instance transform changes
bmolyneaux
2022-12-15
Use large offset for tilemap layer level canvas items
clayjohn
2022-12-15
Remove a confusing TileMap warning
Gilles Roudière
2022-12-13
Merge pull request #70003 from clayjohn/GLES3-cc
Rémi Verschelde
2022-12-13
Various fixes and documentation for CanvasGroup
clayjohn
2022-12-12
Remove single-element groups from GPUParticles2D
kobewi
2022-12-12
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
Rémi Verschelde
2022-12-12
Fix Navigation agent callback wild pointer crash
smix8
2022-12-12
Merge pull request #69950 from kleonc/tile-map-const-refs-for-the-win
Rémi Verschelde
2022-12-12
Merge pull request #69922 from adamscott/fix-tilemap-tileset-heap-use-after-free
Rémi Verschelde
2022-12-12
Merge pull request #67050 from KoBeWi/syrt
Rémi Verschelde
2022-12-12
TileMap Pass some parameters by `const &` instead of by value
kleonc
2022-12-12
Fix `heap-use-after-free` error in `TileMap::~TileMap()`
Adam Scott
2022-12-10
Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-09
Merge pull request #69644 from radenling/fix-viewport-update-in-editor
Rémi Verschelde
2022-12-09
Fix TileMap drawing itself twice on creation
Vladislav Slobodenyuk
2022-12-09
Merge pull request #69774 from Calinou/backbuffercopy-only-show-rect-when-rel...
Rémi Verschelde
2022-12-08
Fix BackBufferCopy `rect` property appearing when not relevant in inspector
Hugo Locurcio
2022-12-08
TouchScreenButton: Fix screen capability check
Rémi Verschelde
2022-12-07
Merge pull request #69713 from groud/rename_get_surrounding_tiles
Rémi Verschelde
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-06
Fix Path2D fish bone direction
Yaohua Xiong
2022-12-06
Fix for 2D viewport not updating in the editor when the camera moves
Richard Adenling
2022-12-06
Path2D: Fix build issue after conflicts between #68860 and #69115
Rémi Verschelde
2022-12-06
Merge pull request #68860 from xiongyaohua/path3d_fishbones
Rémi Verschelde
2022-12-05
Refactor baking code for Curve2D
Yaohua Xiong
2022-12-05
draw fish bones for Path2D and Path3D
Yaohua Xiong
2022-11-29
Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem
Hendrik Brucker
2022-11-28
Merge pull request #68486 from smix8/navpoly_outline_convex_error_4.x
Rémi Verschelde
2022-11-28
Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-order
Rémi Verschelde
2022-11-25
Merge pull request #69146 from clayjohn/Polygon2D-error
Rémi Verschelde
2022-11-25
Fix inspector not showing name for LabelSettings.font
Haoyu Qiu
2022-11-24
Ensure that mesh instance is properly freed when freeing Polygon2D
clayjohn
2022-11-24
Merge pull request #67330 from KoBeWi/immortal_scenes
Rémi Verschelde
2022-11-22
Fix AudioStreamPlayer2D and 3D's `playing` not updating right away
Micky
2022-11-20
Merge pull request #68886 from timothyqiu/motion-distance
Rémi Verschelde
2022-11-19
Improve collision exception error messages for easier understanding
Hugo Locurcio
2022-11-19
Revert move vector parameter name to motion
Haoyu Qiu
2022-11-18
Fix drawing of 2D skeletons in the RD renderer.
clayjohn
2022-11-15
Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-pa...
Rémi Verschelde
2022-11-15
Fix false warning when renaming Joint2D's node
kobewi
2022-11-14
Add GPUParticles to the OpenGL3 renderer.
clayjohn
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-10
Add detail to NavigationPolygon outline error msg
smix8
2022-11-07
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`
Hugo Locurcio
2022-11-07
Don't free instanced scenes when recreating tiles
kobewi
2022-11-04
Merge pull request #68222 from groud/fix_corner_terrain_painting
Rémi Verschelde
2022-11-03
Fix terrain painting in corner-only matching mode
Gilles Roudière
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