index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
2d
Age
Commit message (
Expand
)
Author
2022-05-29
Update VisibleOnScreenNotifier2D when rect changed
kobewi
2022-05-24
Fix global properties and add global skew for node2d
Vincent D
2022-05-23
Fix Joint3D and Joint2D warning causing a crash
trollodel
2022-05-22
Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x
Rémi Verschelde
2022-05-20
Process NavigationAgent2D/3D avoidance on demand only
smix8
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
Merge pull request #61128 from smix8/navigation_agent_process_mode_4.x
Rémi Verschelde
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-18
Add motion parameter to toggle whether recovery is reported as a collision
Ricardo Buring
2022-05-18
Update NavigationRegion2D when polygons of NavigationPolygon change
smix8
2022-05-17
Make Navigation Agents and Obstacles respect parent process mode
smix8
2022-05-16
Fix AnimatedSprite doesn't emit animation_finished when changing playback dir...
Haoyu Qiu
2022-05-16
Merge pull request #60986 from fire-forge/capitalism
Rémi Verschelde
2022-05-16
Merge pull request #61057 from smix8/navigation_obstacle_transform_error_4.x
Rémi Verschelde
2022-05-16
Merge pull request #61038 from smix8/navigation_obstacle_rid_config_warn_4.x
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-15
Fix NavigationObstacle2D/3D get_global_transform() error
smix8
2022-05-15
Expose NavigationObstacle2D/3D get_rid() and add config warning
smix8
2022-05-12
Capitalize/fix some property enum hints
FireForge
2022-05-10
Merge pull request #51591 from Calinou/call-group-default-immediate
Rémi Verschelde
2022-05-09
Mention that Area2D doesn't support one_way_collision
kobewi
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
2022-05-05
Add autocompletion for AnimatedSprite.play()
Haoyu Qiu
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-01
Merge pull request #60655 from smix8/navigation_region_rid_4.x
Rémi Verschelde
2022-04-30
Add get_region_rid() NavigationRegion2D and NavigationRegion3D
smix8
2022-04-29
Merge pull request #59297 from fabriceci/fix-jitter-2D-slight-slope
Rémi Verschelde
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-28
Merge pull request #59438 from fabriceci/fix-move-and-collide-reported-collis...
Rémi Verschelde
2022-04-27
Merge pull request #58685 from IgorKordiukiewicz/gpu_particles_2d_interpolati...
Rémi Verschelde
2022-04-27
Merge pull request #60321 from rburing/pathfollow_offset_yes_a_number
Rémi Verschelde
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-27
Fix TileMap::set_pattern offsets
Samuel Wilson
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-24
correct initial cpu particle velocity
RedHeadphone
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-17
PathFollow2D and PathFollow3D: don't set offset to NaN
Ricardo Buring
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
Change gizmo_extents to property
kobewi
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
Revert "Fix that collision objects ignore canvas transform"
Markus Sauermann
2022-04-04
Added interpolation property to GPUParticles2D
Igor Kordiukiewicz
2022-04-04
Fix TouchScreenButton error spam
kobewi
2022-04-01
Merge pull request #59331 from bartekd97/navigation-agent-layers
Rémi Verschelde
2022-03-31
Fix that collision objects ignore canvas transform
Markus Sauermann
[prev]
[next]