Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-13 | Fixes Sprite frame_coords | Gilles Roudiere | |
2019-10-08 | Fix crash in TileMap::update_cell_bitmask | qarmin | |
2019-10-07 | Merge pull request #32351 from nekomatata/texture-rect-size-update | Rémi Verschelde | |
Update TextureRect when its Texture is modified directly | |||
2019-10-05 | Update TextureRect and Sprite when their Texture is modified directly. | PouleyKetchoupp | |
Modified Sprite to use "changed" signal instead of _changed_callback to make it work when tool is disabled (change receptors are editor only). Fixes #32349 | |||
2019-10-05 | Fix crash in TileMap::fix_invalid_tiles | qarmin | |
2019-10-02 | Revert "Fixes CPUParticles2D not making use of AtlasTextures" | Rémi Verschelde | |
2019-10-02 | Merge pull request #32459 from bitstopper/master | Rémi Verschelde | |
Fixes CPUParticles2D not making use of AtlasTextures | |||
2019-10-01 | Fixes CPUParticles2D not making use of AtlasTextures | bitstopper | |
Fixes CPUParticles2D not making use of AtlasTextures #2 | |||
2019-09-30 | Altered rotation_degrees range | Soumya Lahiri | |
2019-09-26 | Fix TileMap world_to_map rounding issue for negative integers | bob | |
The previous code would fail for negative integer values like -3.0 (would return -4 instead of -3). Fixes #31468. | |||
2019-09-25 | Merge pull request #32119 from Calinou/unify-axis-colors | Rémi Verschelde | |
Use the same axis colors consistently in the 2D and 3D editors | |||
2019-09-25 | Merge pull request #32051 from qarmin/some_error_explanation | Rémi Verschelde | |
Added some obvious errors explanations | |||
2019-09-25 | Added some obvious errors explanations | qarmin | |
2019-09-24 | Merge pull request #32309 from clayjohn/particles_tex_scale | Rémi Verschelde | |
Fix particles scale randomization | |||
2019-09-24 | fix particles scale randomization | clayjohn | |
2019-09-22 | Changed some code found by Clang Tidy and Coverity | qarmin | |
2019-09-19 | Fix misc. source comment typos | luz.paz | |
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt ` | |||
2019-09-13 | Use the same axis colors consistently in the 2D and 3D editors | Hugo Locurcio | |
2019-09-03 | Merge pull request #31476 from SoulForMachine/fix-move-and-slide-error | Rémi Verschelde | |
Prevent move_and_slide() to generate an error. | |||
2019-09-02 | Merge pull request #31878 from aole/Initialize-TileMap-Custom-Transform | Rémi Verschelde | |
Initialize TileMap Custom Transform | |||
2019-09-01 | Initialize TileMap Custom Transform | Bhupendra Aole | |
Initialize TileMap Custom Transform to same as Cell Size (64). Fixes #30948. | |||
2019-08-31 | Call some CanvasItem property setters only if needed | Hugo Locurcio | |
The CanvasItem property setters `set_modulate`, `set_self_modulate` and `set_light_mask` have some side effects that don't need to be run if the value hasn't changed. This closes #31777. | |||
2019-08-30 | Remove some unneeded checks in CollisionObject(2D) | Michael Alexsander Silva Dias | |
2019-08-26 | Prevent move_and_slide() to generate an error. | Milan Davidovic | |
When moving KinematicBody2D from one scene to another and not freeing the old scene, the first call to move_and_slide() in the new scene will generate an error because KinematicBody2D keeps internaly a RID on_floor_body of a body resource in the old scene which no more has a space assigned. To fix this, on_floor_body is set to empty RID in response to NOTIFICATION_ENTER_TREE notification of KinematicBody2D and KinematicBody. Also all other data related to move_and_slide() is reset: floor, ceiling, wall flags, colliders vector, floor_velocity. This fixes #31416. | |||
2019-08-23 | Merge pull request #31014 from DavidSichma/kinematic_angle | Rémi Verschelde | |
Fix floor_max_angle comparison for impossible angles | |||
2019-08-22 | Fix custom inertia in physics2d, closes#30838 | RaphaelHunter | |
2019-08-20 | Merge pull request #31395 from ptrojahn/floatsarenasty | Rémi Verschelde | |
Replace is_zero_approx(A.distance_to(B)) with A==B | |||
2019-08-19 | Replace is_zero_approx(A.distance_to(B)) with A==B | Paul Trojahn | |
Related to #22988 (Fixes the holes in the shape of the first comment) | |||
2019-08-18 | Improve the appearance of 2D path editors | Hugo Locurcio | |
- Add new handle icons for path/polygon editors - Add smooth path point icons and curve tangent icons - Use a gray color for tangent lines in the Path2D and Path editors - Use antialiasing for Path2D lines | |||
2019-08-14 | Merge pull request #31360 from nekomatata/fix-error-parallax-mirroring | Rémi Verschelde | |
Fixed error in ParallaxLayer when set_mirroring is called before entering the tree | |||
2019-08-14 | Fixed error in ParallaxLayer when set_mirroring is called before entering ↵ | PouleyKetchoupp | |
the tree Fixes #31300 | |||
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu | |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora | |
2019-08-08 | Merge pull request #31194 from bojidar-bg/29312-corrupt-initial-tilemap | Rémi Verschelde | |
Fix corrupted TileMap saves due to missing/wrong format | |||
2019-08-08 | Fix corrupted TileMap saves due to missing/wrong format | Bojidar Marinov | |
Fixes #29312 | |||
2019-08-07 | Merge pull request #31077 from qarmin/coverity_bugs | Rémi Verschelde | |
Change some code proposed by Coverity and Cppcheck | |||
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin | |
2019-08-06 | Tweaks related to Camera2D drag margins | Tomasz Chabora | |
2019-08-01 | Merge pull request #30905 from clayjohn/set-cpuparticles2d-visible | Rémi Verschelde | |
Toggle CPUParticles2D visibility when redrawing | |||
2019-08-01 | Fix floor_max_angle comparison for impossible angles | David Sichma | |
2019-07-31 | Tweak Area and PhysicsBody damping setting hints for consistency | Hugo Locurcio | |
This partially addresses #19182. | |||
2019-07-28 | toggle CPUParticles2D visibility when redrawing | clayjohn | |
2019-07-27 | Add frame_cords accessors to Sprite and Sprite3D | groud | |
2019-07-25 | Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE | Rémi Verschelde | |
This was a regression in 3.1 and later from the new inspector, where PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to be a normal PROPERTY_HINT_RANGE which also automatically increments its value when keyed in the animation player. To avoid code duplication, I made the frames properties use the actual PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS usage flag instead. | |||
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-15 | Merge pull request #30590 from clayjohn/particle_life | Rémi Verschelde | |
Added individual particle random lifetime | |||
2019-07-14 | added individual particle random lifetime | clayjohn | |
2019-07-12 | Improve 2D RayCast and one-way collision drawing | Hugo Locurcio | |
- Make RayCast2D gray when it's disabled - Make the one-way collision arrow use the inverted shape debugging color (will result in an orange color by default) - This makes it easier to distinguish it from RayCast2D arrows - Make lines slightly thinner - Make the RayCast2D arrow tip larger - Use anti-aliasing for the RayCast2D and one-way collision lines | |||
2019-07-10 | Merge pull request #30451 from raphael10241024/fix_outline | Rémi Verschelde | |
Fix DynamicFont outline does not draw using draw_char |