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2022-09-18Merge pull request #65931 from fabriceci/add-recovery-as-collision-in-low-lev...Rémi Verschelde
2022-09-18Merge pull request #58567 from madmiraal/fix-26470Rémi Verschelde
2022-09-17Add recovery_as_collision in move_and_collide/test_movefabriceci
2022-09-16Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scaleRémi Verschelde
2022-09-13Allow negative `speed_scale` in AnimatedSprite2D & 3DMicky
2022-09-13Merge pull request #65591 from MewPurPur/area-overlapping-functionRémi Verschelde
2022-09-12Don't store frame of playing AnimatedSpritekobewi
2022-09-12Merge pull request #64155 from Mickeon/sprite-3d-backwards-speed-scaleRémi Verschelde
2022-09-10Implement Area.has_overlapping_*VolTer
2022-09-09Harmonise AnimatedSprite3D and its 2D counterpartMicky
2022-09-09Merge pull request #64394 from smix8/navigation_obstacles_reparent_4.xRémi Verschelde
2022-09-07Remove / Replace old Navigation Debug Visualizationsmix8
2022-09-07handled edge case where navigation_link_2d is outside of the tree when callin...Trashtalk
2022-09-06Merge pull request #64661 from Mickeon/rename-tilemap-worldRémi Verschelde
2022-09-06Merge pull request #64880 from Mickeon/rename-camera-positionRémi Verschelde
2022-09-05Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`Micky
2022-09-05Fix AudioStreamPlayer not resuming after returning to SceneTreeMicky
2022-09-02Rename `or_lesser` range property hint to `or_less`Hugo Locurcio
2022-09-02fixed and optimized Area2/3D get_overlapping_bodies/areasVoid
2022-09-02Add `is_zero_approx` methods to `Vector2`, `3`, and `4`Jonathan Nicholl
2022-09-02Fix build after merge of #63479Rémi Verschelde
2022-09-01Merge pull request #64198 from Geometror/add-bitmap-testsRémi Verschelde
2022-09-01Merge pull request #63479 from DarkKilauea/nav-linkRémi Verschelde
2022-09-01Refactor BitMap and add testsHendrik Brucker
2022-08-30Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`Hugo Locurcio
2022-08-30Fix build issue after #64377 and #64701Rémi Verschelde
2022-08-30Merge pull request #64377 from Mickeon/rename-canvas-redrawRémi Verschelde
2022-08-30Fix GPUParticles2D ignoring AtlasTexture regionHendrik Brucker
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-29Expose input interaction virtual functions in CollisionObjectrafallus
2022-08-26Added node for Navigation linksJosh Jones
2022-08-26Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde
2022-08-26Merge pull request #64894 from fabriceci/remove-dynamic-bodies-nameRémi Verschelde
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
2022-08-26Easier setting properties of last TileMap layerkobewi
2022-08-26Restore RigidBody2/3D, SoftBody names in physicsfabriceci
2022-08-26Rename Camera2D's `screen_center` and `*_position`Micky
2022-08-26Merge pull request #54646 from jmb462/fix-animatedsprite-animation-listRémi Verschelde
2022-08-26Rename ParticlesMaterial to ParticleProcessMaterialMicky
2022-08-26Fix AnimatedSprite2D & 3D animation list in inspectorjmb462
2022-08-25Merge pull request #64804 from Mickeon/rename-path-progressRémi Verschelde
2022-08-25Merge pull request #64354 from Mickeon/rename-navigation-distanceRémi Verschelde
2022-08-25Merge pull request #64824 from Mickeon/rename-polygon-invertRémi Verschelde
2022-08-25Shorten variable names for moving platforms in CharacterBodyfabriceci
2022-08-24Improves the API for monitoring contacts in RigidDynamicBodyfabriceci
2022-08-24Rename Polygon2D.`invert_enable` to end with "d"Micky
2022-08-24Merge pull request #64370 from Mickeon/rename-marker-nodeRémi Verschelde
2022-08-24Merge pull request #64009 from KoBeWi/arrayy_lmaoRémi Verschelde
2022-08-24Rename PathFollow's `offset`s to `progress` & `progress_ratio`Micky
2022-08-23Replace Array return types with TypedArray 2kobewi