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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-27
Fix TileMap::set_pattern offsets
Samuel Wilson
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-24
correct initial cpu particle velocity
RedHeadphone
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
Change gizmo_extents to property
kobewi
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
Revert "Fix that collision objects ignore canvas transform"
Markus Sauermann
2022-04-04
Fix TouchScreenButton error spam
kobewi
2022-04-01
Merge pull request #59331 from bartekd97/navigation-agent-layers
Rémi Verschelde
2022-03-31
Fix that collision objects ignore canvas transform
Markus Sauermann
2022-03-28
Merge pull request #59525 from fire-forge/fix-group-names
Rémi Verschelde
2022-03-28
Fix inspector group name capitalization
FireForge
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-20
Expose navigable layers for NavigationAgent2D/3D
BARTEK-PC\Bartek
2022-03-18
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
Rémi Verschelde
2022-03-14
Merge pull request #57392 from madmiraal/implement-3888
Rémi Verschelde
2022-03-13
Merge pull request #57436 from AnilBK/change-scopes
Rémi Verschelde
2022-03-02
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-02-28
Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals
Ricardo Buring
2022-02-28
Joint2D and Joint3D: update joint on NOTIFICATION_POST_ENTER_TREE
Ricardo Buring
2022-02-28
Merge pull request #58596 from rburing/joints_disconnect_connected_signals
Rémi Verschelde
2022-02-28
Fix AnimatedSprite infinite loop
Haoyu Qiu
2022-02-27
Joint2D and Joint3D: disconnect only connected signals
Ricardo Buring
2022-02-22
Rename motion_velocity to velocity
Chris Bradfield
2022-02-17
Add a property hint for the Line2D Round Precision property
Hugo Locurcio
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-10
Code quality cleanup for some variable scopes.
Anilforextra
2022-02-08
Add array element type to `_get_polygons` and `_get_outlines`
Raul Santos
2022-02-08
Fix RayCast{2,3}D.clear_exceptions clears parent
Haoyu Qiu
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-02-01
Merge pull request #57355 from akien-mga/method-bindings-clearer-types
Rémi Verschelde
2022-01-31
Invert Camear2D zoom to make it intuitive
Marcel Admiraal
2022-01-28
Merge pull request #56601 from Scony/fix-navigation-obstacle-errors
Rémi Verschelde
2022-01-28
Improve some method bindings to use specific `Object` subtypes
Rémi Verschelde
2022-01-28
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
Rémi Verschelde
2022-01-26
Revert #53174 (applying the delta in move and collide), rename rec_vel to dis...
fabriceci
2022-01-25
Store ObjectID instead of raw pointer for Shape Owners
Haoyu Qiu
2022-01-24
Merge pull request #56888 from FreegleBarr/implement_gpuparticle_subemitters2d
Rémi Verschelde
2022-01-24
Merge pull request #57144 from AnilBK/fix-pos-dragging
Rémi Verschelde
2022-01-24
ported particle sub-emission to 2D
freeglebarr
2022-01-24
Merge pull request #57120 from KoBeWi/grandpa_issue
Rémi Verschelde
2022-01-25
Node2D/Node3D: Fix Undraggable Position Property.
Anilforextra
2022-01-24
rename free mode to floating mode
fabriceci
2022-01-24
Better clarify map_to_world() description
kobewi
2022-01-19
Fix error on scene tiles cleanup
kobewi
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