Age | Commit message (Expand) | Author |
2017-08-05 | few bugs fixed thanks to explicit bool constructor and clang. | Juan Linietsky |
2017-08-05 | Merge pull request #10116 from neikeq/prop_method_ambiguities | Juan Linietsky |
2017-08-05 | Renames properties and methods to avoid ambiguities | Ignacio Etcheverry |
2017-08-05 | emit signal properly when frame has changed in autoplay, fixes #7730 | Juan Linietsky |
2017-08-05 | Properly update frame range after modifying the vframe/hframes, closes #7624 | Juan Linietsky |
2017-08-05 | Warn about resizing a rigidbody (2D or 3D), covers the most common cases, clo... | Juan Linietsky |
2017-08-03 | Merge pull request #10040 from Hassan-A/getCells3.0 | Rémi Verschelde |
2017-08-02 | Added get_used_cells_by_id method 3.0 | Hassan A |
2017-08-01 | Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync | Rémi Verschelde |
2017-07-24 | Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv | Rémi Verschelde |
2017-07-24 | expose missing CollisionShape API for CollisionObject | Jakub Grzesik |
2017-07-24 | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde |
2017-07-23 | Add object type hint for docs | Poommetee Ketson |
2017-07-23 | Add .to_local/.to_global methods on Node2D and Spatial | Bojidar Marinov |
2017-07-23 | Sprite: fix disconnect nonexistent signal | Poommetee Ketson |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-07-11 | Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancement | Rémi Verschelde |
2017-07-10 | Merge pull request #9592 from RandomShaper/remove-warns | Thomas Herzog |
2017-07-10 | Remove warnings about benign situations | Pedro J. Estébanez |
2017-07-05 | Added the following features to RemoteTransform and RemoteTransform2D: | TwistedTwigleg |
2017-07-05 | Use the gravity constant to calculate weights | Johan Manuel |
2017-07-03 | Fixed set_global_scale in Node2D. | TwistedTwigleg |
2017-07-01 | Readd tilemap's shape_transform and bugfixes | Bojidar Marinov |
2017-07-01 | Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions... | Juan Linietsky |
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky |
2017-06-30 | Fix #9409, fixup #9370; tileset now has shape transform instead of offset | Bojidar Marinov |
2017-06-29 | Texture region now updates when changing an Atlas | Robert Hernandez |
2017-06-26 | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky |
2017-06-26 | Merge pull request #9296 from TwistedTwigleg/Camera2D_enhancements_V2 | Rémi Verschelde |
2017-06-26 | Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps | Rémi Verschelde |
2017-06-26 | Merge pull request #9318 from bojidar-bg/readd-normal-tilemap | Rémi Verschelde |
2017-06-25 | Usability improvements for folding. Unfortunately SpatialMaterial broke compa... | Juan Linietsky |
2017-06-25 | Added some editor enhancements to Camera2D. Added the option to draw Camera2D... | TwistedTwigleg |
2017-06-25 | Add one-way collisions and individual shape offsets for tilesets | Bojidar Marinov |
2017-06-25 | Ability to restart particle system with a function call | Juan Linietsky |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson |
2017-06-24 | Simplified 2D Kinematicbody.. 3D will wait a bit. | Juan Linietsky |
2017-06-23 | -Trigger shapes removed in 2D, they became obsolete long ago when areas could... | Juan Linietsky |
2017-06-23 | Small fixes required to get platformer to work. | Juan Linietsky |
2017-06-22 | Fixed bug regarding to two spatial 2d players not mixing properly | Juan Linietsky |
2017-06-22 | Add normal map to tilemaps and tilesets | Bojidar Marinov |
2017-06-22 | Properly exposed material types everywhere. | Juan Linietsky |
2017-06-22 | Fix tools=no build | Rémi Verschelde |
2017-06-21 | 2D GPU Particles working.. | Juan Linietsky |
2017-06-20 | Merge pull request #9257 from Shockblast/patch-1 | Thomas Herzog |
2017-06-19 | Remove Duplicate Include | Shockblast |
2017-06-20 | Add null-check to get_normal_frame | Benjamin Dahse |
2017-06-18 | Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen... | Juan Linietsky |
2017-06-18 | -Added AudioStreamPlayer2D, for 2D positional sound | Juan Linietsky |
2017-06-18 | Added normalmap support to stylebox and animated sprite. | Juan Linietsky |