Age | Commit message (Expand) | Author |
2017-01-10 | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky |
2017-01-09 | Fix modulate property bind to Color | volzhs |
2017-01-08 | Renamed finished to animation_finished, also passes the animation name when f... | Juan Linietsky |
2017-01-08 | removed unnecesary modulate funtions, which were superseded by self_modulate | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-03 | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-02 | Merge pull request #7410 from nounoursheureux/master | Rémi Verschelde |
2017-01-02 | Merge pull request #7406 from neikeq/pr-issue-5076 | Rémi Verschelde |
2017-01-02 | Merge pull request #7382 from volzhs/fix-visibility | Rémi Verschelde |
2017-01-02 | Add the 'finished' signal to AnimatedSprite | Wilhem Barbier |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2017-01-01 | TileMap: _update_dirty_quadrants() cancel pending update pre return | Ignacio Etcheverry |
2016-12-30 | begin work on new particle system | reduz |
2016-12-28 | Able to change visibility when ancestor node is hidden | volzhs |
2016-12-10 | KinematicBody: Fix wrong method bind return type | Ignacio Etcheverry |
2016-12-03 | Particles2D: Fix initial size randomness property having no effect. | Andreas Haas |
2016-11-30 | Add modulate (color) to TileSet tiles | Pedro J. Estébanez |
2016-11-24 | TileMap now honors blending mode. | Ovnuniarchos |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde |
2016-10-22 | Merge pull request #6090 from WalasPrime/raytrace_force | Rémi Verschelde |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-11 | Sprite: Fix inspector not showing changes on "frame" property. | Andreas Haas |
2016-10-10 | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky |
2016-10-04 | Add editor_only param to Light2D | Pedro J. Estébanez |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-10-03 | Added force_raycast_update GDScript method for RayCast[2D] | Karol Walasek |
2016-09-29 | Fix #6480, area duplicated param | Pawel Kowal |
2016-09-19 | Fix for #6158. Converting Vector2 to Size2 for scaling functions. | anneomcl |
2016-09-15 | Center camera2D with the proper viewport size | Juan Linietsky |
2016-09-14 | Added a few functions to make 2D split screen easier. | Juan Linietsky |
2016-09-01 | -Fixed issue in Kinematicbody2D | Juan Linietsky |
2016-08-31 | More improvements to visual script.. | Juan Linietsky |
2016-08-31 | draw_line: Properly bind antialiased argument | Rémi Verschelde |
2016-08-30 | More visual script improvements | Juan Linietsky |
2016-08-30 | Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing | Rémi Verschelde |
2016-08-29 | Merge pull request #6159 from touilleMan/issue-6148 | Rémi Verschelde |
2016-08-28 | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky |
2016-08-15 | Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd se... | Emmanuel Leblond |
2016-08-08 | prevent bug due to scripts not working in editor and notifier sending signals... | Juan Linietsky |
2016-07-24 | Merge pull request #5447 from RandomShaper/parallax-layer-fix-tidy | Juan Linietsky |
2016-07-13 | Add an option to smooth camera limits when camera smoothing is enabled. | Timo Schwarzer |
2016-07-11 | Merge pull request #4854 from Razzlegames/screenToLocal | Juan Linietsky |
2016-07-10 | Conversion function for screen coords to local Canvas coords | Kyle Luce |
2016-07-10 | Merge pull request #5270 from lonesurvivor/master | Juan Linietsky |
2016-07-10 | Merge pull request #5490 from timoschwarzer/master | Juan Linietsky |
2016-07-08 | Remove unused variables (fourth pass) + dead code | Rémi Verschelde |
2016-07-06 | Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 | Juan Linietsky |