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AgeCommit message (Expand)Author
2016-04-07Merge pull request #4259 from neikeq/pr-issue-4224Rémi Verschelde
2016-04-07Fix RayCast not updating when debugging collissionsIgnacio Etcheverry
2016-04-06Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classesBojidar Marinov
2016-03-18Fix issues with tilemap covering child nodes and old quadrantsBojidar Marinov
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-05Fix Sprite doesn't updating region_rect value in certain conditionsFranklin Sobrinho
2016-02-20-Change link to new documentationJuan Linietsky
2016-02-17Fix NavigationPolygon references in _bind_methodRémi Verschelde
2016-02-15Bind method is_cell_transposedRémi Verschelde
2016-02-06Added get_cellv() method to TileMapJohan Manuel
2016-01-24-Take in consideration canvas layers for GUI inputJuan Linietsky
2016-01-23Merge pull request #2698 from Faless/add_area_fixJuan Linietsky
2016-01-22-leftover debug code was causing a crash in navigation 2d, removed it and fix...Juan Linietsky
2016-01-15Merge pull request #3204 from neikeq/fix_3153Rémi Verschelde
2016-01-12-Properly lock and and warn about switching off contact monitoring, fixes #3041Juan Linietsky
2016-01-11Merge pull request #3300 from MarianoGnu/bug_fixingRémi Verschelde
2016-01-10It seems everyone misses the polygon decomposer output, fixes #3069Juan Linietsky
2016-01-10make path update when curve changes, fixes #3144Juan Linietsky
2016-01-10fix: TouchScreenButton should stop propagating action when button is removed ...MarianoGNU
2016-01-09removed printsAriel Manzur
2016-01-04TileMap: Properly flip/rotate tiles with non-square regionIgnacio Etcheverry
2016-01-03properly specify metadata in KB functionJuan Linietsky
2016-01-02-Fix global transform cache not being cleared in 2D nodes, fixes many editor ...Juan Linietsky
2016-01-02TileMap: Consider texture offset for rotated tilesIgnacio Etcheverry
2016-01-02-Fix TouchScreenButton to work with stretch and viewport canvas transform, cl...Juan Linietsky
2016-01-01Merge pull request #3184 from vnen/update-copyright-2016Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2016-01-01Make both lights and occluders stop working if hidden, fixes #2437Juan Linietsky
2016-01-01Make CanvasModulate deactivate when hidden, fixes #2437Juan Linietsky
2015-12-31-Improved convex decomposer for CollisionPolygon2D, fixes #2336Juan Linietsky
2015-12-31-fix range limit issue in Particles2D, closes #2411Juan Linietsky
2015-12-31remove error print in area collision, should be a valid situation, closes #2463Juan Linietsky
2015-12-31Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-31-Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky
2015-12-29add 2d paths and joints to collision/navigation debug, fixes #2439reduz
2015-12-29Added a reset() function to Particles2D, fixes #2472, fixes #2468reduz
2015-12-29Fix CanvasItem.draw_set_transform to act according to docs, fixes #2487reduz
2015-12-29-Make tilemap able to change light mask, fixes #2557reduz
2015-12-28-renamed function get_relative_transform() to get_relative_transform_to_paren...reduz
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-12-22Merge pull request #3071 from Ovnuniarchos/NewAreaCombinersJuan Linietsky
2015-12-14-implement arrows on tabs, when too many tabs are present, fixes #2806Juan Linietsky
2015-12-14New and corrected are override modes.Ovnuniarchos
2015-12-12ability to set occluder mask in tilemap, fixes #3025Juan Linietsky
2015-12-12-make smoothing respect camera limits, fixes #3037Juan Linietsky
2015-12-12-collision debug is shown above all else, fixes #2985Juan Linietsky
2015-12-10Merge pull request #2306 from dbsGen/patch-1Rémi Verschelde
2015-12-08-New mask mode for lights, makes using masks MUCH easier.Juan Linietsky
2015-12-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-08made the exclusion of nodes from joints optional, fixes #3015Juan Linietsky