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AgeCommit message (Expand)Author
2015-09-22Check if shape is valid before referencing itGeorge Marques
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-18begin work on debugging collisions....Juan Linietsky
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-09-03Fix for smoothing camera2D when you change zoom, fix #2074.Guilherme Felipe
2015-08-29-added hints to sprite v/hframes, fixes truncation problemJuan Linietsky
2015-08-08Merge pull request #2282 from Ovnuniarchos/masterJuan Linietsky
2015-08-04ParallaxBackground: added option to ignore camera zoomFederico Pacheco
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-27Fixed the mouse position for control when it is in a canvas_layer.Gen
2015-07-20Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.Ovnuniarchos
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-24compile fixJuan Linietsky
2015-06-24Tiny typoKermer
2015-06-24ability to change shadow color in light2dJuan Linietsky
2015-06-22ability to set process on parent nodes on visibility notifierJuan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-06-11new space shooter demoJuan Linietsky
2015-06-07Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky
2015-06-07Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky
2015-06-06Merge remote-tracking branch 'origin/master'Juan Linietsky
2015-06-06new file dialog!Juan Linietsky
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky
2015-05-26Add get_color_at_offset(). Ensure correct points order.Biliogadafr
2015-05-25improved animation editorJuan Linietsky
2015-05-24Replace color phases with color ramp for Particles2D.Biliogadafr
2015-05-19more fixesJuan Linietsky
2015-05-18Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli
2015-05-12-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky
2015-05-10-compatibility option for physicsbody layers, fixes #1842Juan Linietsky
2015-05-06optional formal changesehriche
2015-05-03improved kinematic motion, improved demos for kinematic motionJuan Linietsky
2015-05-03-new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky
2015-05-022D pathfinder fixes, should now always find the best path.Juan Linietsky
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
2015-04-30-some cleanupsJuan Linietsky
2015-04-28-fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky
2015-04-26-fixed bodyenter/bodyexit callback of physics bodies, fixes #1739Juan Linietsky
2015-04-25properly update emitting property when emit timeot is used, fixes #1716Juan Linietsky
2015-04-21ability to get closest owner to point, for navigation and navigation2dJuan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-19-Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky
2015-04-18-try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-18-renamed function to get object from instance idJuan Linietsky
2015-04-09fixed navigation tile issue, fixes #1581Juan Linietsky
2015-04-03Changes to LightJuan Linietsky
2015-04-02merging okam changesJuan Linietsky
2015-03-23android fixes, please testJuan Linietsky
2015-03-22avoid function naming conflict on light scaleJuan Linietsky