summaryrefslogtreecommitdiff
path: root/scene/2d
AgeCommit message (Expand)Author
2021-09-14Fix transform of TileMap nodes and tilemap selectionGilles Roudière
2021-09-10Merge pull request #52433 from groud/document_tilesMax Hilbrunner
2021-09-09Merge pull request #44844 from KoBeWi/hey_listen!_but_2dJuan Linietsky
2021-09-08Tiles renames/bugfixing and documentationGilles Roudière
2021-09-07Merge pull request #52237 from ellenhp/polyphonyJuan Linietsky
2021-09-07Add polyphony to Audio Stream Player nodesEllen Poe
2021-09-07Merge pull request #52277 from groud/implement_array_property_hintJuan Linietsky
2021-09-07Implement properties arrays in the Inspector.Gilles Roudière
2021-09-07Use builtin Vector2 functions for calculation of angles.Anilforextra
2021-09-06Proper support for custom mass properties in 2D/3D physics bodiesPouleyKetchoupp
2021-09-06Merge pull request #52286 from nekomatata/restore-kinematic-bodyCamille Mohr-Daurat
2021-09-06Fix crash in TileMap physicsGilles Roudière
2021-09-01Fix ParallaxLayer's transform resetting in editorSeleckyErik
2021-08-31Add AnimatableBody inherited from StaticBody for moving platformsPouleyKetchoupp
2021-08-31Merge pull request #49471 from nekomatata/body-state-sync-callbackJuan Linietsky
2021-08-31Merge pull request #52279 from fabriceci/delta-doubleCamille Mohr-Daurat
2021-08-31Add Listener2Dkobewi
2021-08-31delta time as doublefabriceci
2021-08-31Change platform detection by allowing select layers by type (wall or floor)fabriceci
2021-08-29Revert "Display a matrix for Node2D and don't display a duplicate origin"Juan Linietsky
2021-08-29Display a matrix for Node2D and don't display a duplicate originAaron Franke
2021-08-27Merge pull request #51296 from ellenhp/mix_in_audio_serverJuan Linietsky
2021-08-27Merge pull request #52135 from fabriceci/fix-transmission-velocity-on-wall-4Camille Mohr-Daurat
2021-08-27Do all audio mixing in the AudioServerEllen Poe
2021-08-26Remove velocity transmission on_wall when collider is CharacterBody.fabriceci
2021-08-25Clean physics direct body state usage in 2D and 3D physicsPouleyKetchoupp
2021-08-24Fix CharacterBody motion with RayShapePouleyKetchoupp
2021-08-23Implement NativeExtension pointer argumentsreduz
2021-08-23Merge pull request #51259 from nekomatata/fix-tilemap-one-way-collisionHugo Locurcio
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-22moved particle parameters to minmax and split scale axisQbieShay
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-20add motion mode to handle TPSfabriceci
2021-08-19Merge pull request #51881 from KoBeWi/zz__iinnddeexxRémi Verschelde
2021-08-19fixed camera2d's "current" property getting reset when switching scenesThreeRhinosInAnElephantCostume
2021-08-19Fix z_index applied twice for TileMap layerskobewi
2021-08-16Correct jitter and clean codefabriceci
2021-08-15API improvement on physics, mainly CharacterBodyfabriceci
2021-08-14Use get_global_* functions instead of using transforms.Anilforextra
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-12Use real_t and double where appropriate in ParticlesAaron Franke
2021-08-12Merge pull request #51532 from nekomatata/layer-mask-accessorsRémi Verschelde
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-08-12Merge pull request #51568 from AnilBK/remove-swapRémi Verschelde
2021-08-12Merge pull request #50363 from JestemStefan/node2D_zero_scale_det_errorRémi Verschelde
2021-08-12Remove unused swap template.Anilforextra
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-08-10Add properties to CharacterBody for more move_and_slide optionsfabriceci
2021-08-10Merge pull request #51457 from nekomatata/moving-platforms-3dRémi Verschelde
2021-08-09Fix 3D moving platform logicPouleyKetchoupp