Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-19 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-05-04 | Fix ParallaxBackground breaking when moving it out the scene tree | Colin Redman | |
2019-04-30 | Merge pull request #27371 from ShyRed/fixdisabled2dcollisions | Rémi Verschelde | |
Allow adding disabled shapes | |||
2019-04-30 | Merge pull request #27805 from Kanabenki/line2d-add-point-idx | Rémi Verschelde | |
Add optional position argument for add_point in Line2D | |||
2019-04-30 | Merge pull request #27845 from samdze/master | Rémi Verschelde | |
Make TileMap overridable "set_cell" function called on undo/redo | |||
2019-04-29 | Merge pull request #18992 from aaronfranke/mono-equal-approx | Rémi Verschelde | |
[Core] [Mono] Improve and use approximate equality methods | |||
2019-04-27 | Make TileMap overridable "set_cell" function called on undo/redo | Samuele Zolfanelli | |
2019-04-27 | Revert "Fix AudioStreams::stop possibly causing a small noise" | Juan Linietsky | |
2019-04-25 | Use approximate equallity methods in many places | Aaron Franke | |
2019-04-23 | Allow adding disabled shapes | ShyRed | |
Adds the ability to directly add disabled shapes to a collision object. Before this commit a shape has always been assumed to be enabled and had to be disabled in an extra step. | |||
2019-04-23 | Merge pull request #24489 from mateusfccp/18264_wrong_animation_error | Hein-Pieter van Braam | |
Make AnimatedSprite.animation complain when invalid animation name | |||
2019-04-22 | Merge pull request #27673 from qarmin/small_fixes | Rémi Verschelde | |
Small fixes, mostly duplicated code | |||
2019-04-21 | Merge pull request #27448 from avencherus/light2d-height | Rémi Verschelde | |
Light2D height range expanded to -2048 to 2048. | |||
2019-04-19 | Added ability for multiple images to be imported as an atlas | Juan Linietsky | |
This adds support for groups in the import system, which point to a single file. Add property hint for saving files in file field | |||
2019-04-16 | Merge pull request #28038 from CatThingy/area-error-fix | Rémi Verschelde | |
Removed unnecessary error from _area_inout | |||
2019-04-15 | Merge pull request #24171 from YeldhamDev/occluder_polygon_grab | Michael Alexsander Silva Dias | |
Make OccluderPolygon2D draggable in the editor | |||
2019-04-15 | Removed unnecessary error from _area_inout | CatThingy | |
The error was previously removed from _body_inout for the same reason. Fixes #28022. | |||
2019-04-10 | Added generator audio stream, and spectrum analyzer audio effect | Juan Linietsky | |
Made AudioFrame and Vector2 equivalent for casting. Added ability to obtain the playback object from stream players. Added ability to obtain effect instance from audio server. | |||
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | |
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes). | |||
2019-04-08 | Merge pull request #27711 from neikeq/ifdef-clang-tidy | Rémi Verschelde | |
Replace a few #if/#elif with #ifdef and "#elif defined" | |||
2019-04-08 | Add optional position argument for add_point in Line2D | Kanabenki | |
2019-04-08 | Small fixes, mostly dupicated code | qarmin | |
2019-04-06 | Fix wrong method binds and registered class | Ignacio Etcheverry | |
2019-04-05 | Replace a few #if/#elif with #ifdef and "#elif defined" | Ignacio Etcheverry | |
2019-04-05 | Merge pull request #27677 from akien-mga/Wimplicit-fallthrough | Rémi Verschelde | |
Fix -Wimplicit-fallthrough warnings from GCC 8 | |||
2019-04-05 | Merge pull request #27153 from YeldhamDev/animsprite_backwards | Rémi Verschelde | |
Make AnimatedSprite able to play backwards | |||
2019-04-05 | Merge pull request #27240 from Chaosus/clear_line_points | Rémi Verschelde | |
Added method to clear all points in Line2D | |||
2019-04-05 | Ability to make CanvasLayers have pseudo 3D depth. | Juan Linietsky | |
2019-04-05 | Fix -Wimplicit-fallthrough warnings from GCC 8 | Rémi Verschelde | |
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional. Can be replaced by `[[fallthrough]]` if/when we switch to C++17. The warning is now enabled by default for GCC on `extra` warnings level (part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet, but we could enable it manually once we switch to C++11. There's no equivalent feature in MSVC for now. Fixes #26135. | |||
2019-04-05 | Merge pull request #27365 from Byteron/tile_map_negative_offset | Mariano Javier Suligoy | |
TileMap, negative Y and X Offset | |||
2019-04-05 | added negative X and negative Y offset to TileMap | Aaron Winter | |
clang-format added negative X and negative Y offset to TileMap | |||
2019-04-05 | Light2D height range expanded to -2048 to 2048. | Jared | |
2019-04-01 | Merge pull request #27080 from YeldhamDev/tilemap_remove_rect_dirty | Rémi Verschelde | |
Make size cache dirty when removing tiles in 'TileMap' | |||
2019-03-20 | Ensure non-emitting particles not processed on entering tree | Daeil Kim | |
Also removed non-active CPUParticles(3d) from render list Fixes #27066 | |||
2019-03-19 | Added method to clear all points in Line2D | Chaosus | |
2019-03-18 | Add missing check for 2d physics bounce and friction setters | Kanabenki | |
The override check was already present for 3d physics but missing for 2d | |||
2019-03-17 | Make AnimatedSprite able to play backwards | Michael Alexsander Silva Dias | |
2019-03-15 | Make size cache dirty when removing tiles in 'TileMap' | Michael Alexsander Silva Dias | |
2019-03-10 | Fix resetting of CPUParticles (2D and 3D) | JFonS | |
2019-03-09 | Merge pull request #26784 from humblers/fix-cpuparticles2d | Rémi Verschelde | |
Prevent invisible/inactive cpupparticles2d to redraw | |||
2019-03-08 | Prevent invisible/inactive cpupparticles2d to redraw | Daeil Kim | |
2019-03-07 | Fixes bad gizmo alignment for textures with odd size | Gilles Roudière | |
2019-03-04 | TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix ↵ | Mariano Suligoy | |
for #24003 | |||
2019-03-04 | Specifically error when users try to use sync to physics and move and slide, ↵ | Juan Linietsky | |
closes #26545 | |||
2019-03-02 | Clean up and fix some situations where triangulation may fail, closes #26366 | Juan Linietsky | |
2019-03-02 | Make query checks less agressive, fixes #24694 | Juan Linietsky | |
2019-02-23 | Do not crash on empty path, closes #23701 | Juan Linietsky | |
2019-02-23 | Ensure move and slide snap respects stop on slope, fixes #26180 | Juan Linietsky | |
2019-02-22 | Check that area is inside tree besides checking that queries are flushed, ↵ | Juan Linietsky | |
fixes #26148 | |||
2019-02-21 | Fixed bugs in test body motion and removed unnecesary test in ↵ | Juan Linietsky | |
move_and_slide. Fixes #25968 |