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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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scene
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2d
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visibility_notifier_2d.h
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Commit message (
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Author
2018-10-02
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...
Rémi Verschelde
2018-04-03
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-19
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-14
New reworked AnimatedSprite!
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-06-22
ability to set process on parent nodes on visibility notifier
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-09
lot of work on 2D lighting and isometric maps
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky