summaryrefslogtreecommitdiff
path: root/scene/2d/tile_map.h
AgeCommit message (Expand)Author
2022-10-20Make terrain painting not change neighbors centers bitsGilles Roudière
2022-10-06Fix TileMap occluders having a wrong transformGilles Roudière
2022-09-28refactor(TileMap): Return Rect2i in get_used_rectMisterMX
2022-09-19Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron
2022-09-05Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`Micky
2022-08-16Add a method to get TileData from a cellkobewi
2022-07-21Fix various typos not caught by codespellluz paz
2022-06-10Add terrain center bitGilles Roudière
2022-05-16Replace most uses of Map by HashMapreduz
2022-03-02Changed TileMap::set_cell alternative_tile default value to 0Igor Kordiukiewicz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-10-27Implement runtime update of TileData object in TileMapGilles Roudière
2021-10-27Optimize TileMap layers updatesGilles Roudière
2021-10-21Allow updating TileMap cells using surrounding terrainsGilles Roudière
2021-10-19Implement TileMap patterns paletteGilles Roudière
2021-10-13Greatly improve editor performances by deferring tiles related updatesGilles Roudière
2021-10-10Add modulate property to TileMap layerskobewi
2021-09-29Improve TileMap physics for moving platforms and conveyor belts like movementsGilles Roudière
2021-09-23Implement animated tilesGilles Roudière
2021-09-07Implement properties arrays in the Inspector.Gilles Roudière
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-05Fix get_used_rect() calculationkobewi
2021-08-02Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...Gilles Roudière
2021-07-21Implement atlas merging and tile proxiesGilles Roudière
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
2021-05-25Restore a way to show collsion/navigation on TileMap.Gilles Roudière
2021-05-20Implement scenes tiles in TileMapsGilles Roudière
2021-05-07Update TileMap to use Vector2i instead of two intsAaron Franke
2021-05-07Rework the TileSet resource and TileMap nodes:Gilles Roudière
2021-04-11Use Array for node configuration warningsNathan Franke
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-02-10Removed _change_notifyreduz
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-09-12TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u...Mateo Dev .59
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Rename various TileMap methods/properties for clarity and consistencyHugo Locurcio
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-21Add ability to bind typed arrays to script APIJuan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
2020-01-09Don't compile editor-only function when tools=noGilles Roudière
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-08Fix some issue with TileMap's and other nodes' boundariesBojidar Marinov
2019-07-02Tilemap fix displaced textures and shapes and added center texture and compat...Ranoller
2019-06-27Allow ColisionObject2D to get shapes from tilemapsBojidar Marinov
2019-04-05added negative X and negative Y offset to TileMapAaron Winter
2019-02-12Scene: Ensure classes match their header filenameRémi Verschelde