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path: root/scene/2d/tile_map.h
AgeCommit message (Expand)Author
2020-09-12TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u...Mateo Dev .59
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Rename various TileMap methods/properties for clarity and consistencyHugo Locurcio
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-21Add ability to bind typed arrays to script APIJuan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-10- Integrated NavigationServer and Navigation2DServer.Andrea Catania
2020-01-09Don't compile editor-only function when tools=noGilles Roudière
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-08Fix some issue with TileMap's and other nodes' boundariesBojidar Marinov
2019-07-02Tilemap fix displaced textures and shapes and added center texture and compat...Ranoller
2019-06-27Allow ColisionObject2D to get shapes from tilemapsBojidar Marinov
2019-04-05added negative X and negative Y offset to TileMapAaron Winter
2019-02-12Scene: Ensure classes match their header filenameRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-29Unexpose TileMap set_celldMarcelo Fernandez
2018-07-30Fixes bugs on the 2D editor scrollable areagroud
2018-07-22Defer TileMap::update_dirty_quadrants once again.Pieter-Jan Briers
2018-07-03Merge pull request #18634 from groud/fix_control_child_of_node2dMax Hilbrunner
2018-06-26Merge pull request #19164 from marcelofg55/tilemap_undo2Rémi Verschelde
2018-06-26Optimize _recreate_quadrantsMarcelo Fernandez
2018-06-07Fixes the bad calculation of margin & anchors when child of Node2Dgroud
2018-05-29Improve TileMap undo operations, second tryMarcelo Fernandez
2018-04-03Remove the selection rect for nodes that do not require itGilles Roudiere
2018-03-13Merge pull request #16971 from Noshyaar/tilemapRémi Verschelde
2018-03-11Update TileMap when its TileSet changesShyRed
2018-02-24TileMap: add fix_invalid_tilesPoommetee Ketson
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-16Merge pull request #13991 from CyanBlob/masterRémi Verschelde
2017-12-16TileMap: Add update_bitmask_region(2), expose update_bitmask_area(1) and upda...Andrew Thomas
2017-12-10TileMap: Drop unused center_x/center_y booleansRémi Verschelde
2017-12-09Merge pull request #14454 from CyanBlob/TileMapRémi Verschelde
2017-12-09Convert tilemap format in get_tile_data()Andrew Thomas
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-12-02TileMap FixesMariano Suligoy
2017-11-20Implement auto-tilingMariano Suligoy
2017-11-19Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere
2017-11-10Disabled filter clip by default and made it optional, fixes #12368, likely ot...Juan Linietsky
2017-08-30Merge pull request #10361 from RandomShaper/tilemap-global-mtlRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-15Let TileMap apply its materialPedro J. Estébanez
2017-08-02Added get_used_cells_by_id method 3.0Hassan A
2017-04-09Merge pull request #8271 from MattUV/masterRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Add set/get_collision_layer/mask_bit() to TileMapsMattUV
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-20Add Rect2 TileMap::get_used_rect(), closes #4390Bojidar Marinov