Age | Commit message (Expand) | Author |
2021-10-19 | Implement TileMap patterns palette | Gilles Roudière |
2021-10-13 | Greatly improve editor performances by deferring tiles related updates | Gilles Roudière |
2021-10-10 | Add modulate property to TileMap layers | kobewi |
2021-09-29 | Improve TileMap physics for moving platforms and conveyor belts like movements | Gilles Roudière |
2021-09-23 | Implement animated tiles | Gilles Roudière |
2021-09-07 | Implement properties arrays in the Inspector. | Gilles Roudière |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-08-05 | Fix get_used_rect() calculation | kobewi |
2021-08-02 | Implements TileMap layers and move TileSetPlugins's functions to the TileMap ... | Gilles Roudière |
2021-07-21 | Implement atlas merging and tile proxies | Gilles Roudière |
2021-06-05 | Deleted YSort, moved its functionality directly into Node2D. | andriyDev |
2021-05-25 | Restore a way to show collsion/navigation on TileMap. | Gilles Roudière |
2021-05-20 | Implement scenes tiles in TileMaps | Gilles Roudière |
2021-05-07 | Update TileMap to use Vector2i instead of two ints | Aaron Franke |
2021-05-07 | Rework the TileSet resource and TileMap nodes: | Gilles Roudière |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-03-10 | Remove Navigation2D/3D nodes, and move the navigation map to the world resource | Gilles Roudière |
2021-02-10 | Removed _change_notify | reduz |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-09-12 | TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u... | Mateo Dev .59 |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Rename various TileMap methods/properties for clarity and consistency | Hugo Locurcio |
2020-04-21 | Add proper type to most public API uses of Array | Juan Linietsky |
2020-04-21 | Add ability to bind typed arrays to script API | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-10 | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania |
2020-01-09 | Don't compile editor-only function when tools=no | Gilles Roudière |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-07-08 | Fix some issue with TileMap's and other nodes' boundaries | Bojidar Marinov |
2019-07-02 | Tilemap fix displaced textures and shapes and added center texture and compat... | Ranoller |
2019-06-27 | Allow ColisionObject2D to get shapes from tilemaps | Bojidar Marinov |
2019-04-05 | added negative X and negative Y offset to TileMap | Aaron Winter |
2019-02-12 | Scene: Ensure classes match their header filename | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-29 | Unexpose TileMap set_celld | Marcelo Fernandez |
2018-07-30 | Fixes bugs on the 2D editor scrollable area | groud |
2018-07-22 | Defer TileMap::update_dirty_quadrants once again. | Pieter-Jan Briers |
2018-07-03 | Merge pull request #18634 from groud/fix_control_child_of_node2d | Max Hilbrunner |
2018-06-26 | Merge pull request #19164 from marcelofg55/tilemap_undo2 | Rémi Verschelde |
2018-06-26 | Optimize _recreate_quadrants | Marcelo Fernandez |
2018-06-07 | Fixes the bad calculation of margin & anchors when child of Node2D | groud |
2018-05-29 | Improve TileMap undo operations, second try | Marcelo Fernandez |
2018-04-03 | Remove the selection rect for nodes that do not require it | Gilles Roudiere |
2018-03-13 | Merge pull request #16971 from Noshyaar/tilemap | Rémi Verschelde |
2018-03-11 | Update TileMap when its TileSet changes | ShyRed |
2018-02-24 | TileMap: add fix_invalid_tiles | Poommetee Ketson |