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Godot with FMOD integration
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tile_map.cpp
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Author
2022-12-19
TileSet Simplify tile shape polygons
kleonc
2022-12-17
Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
Merge pull request #70118 from clayjohn/tilemap-layers
Rémi Verschelde
2022-12-15
Use large offset for tilemap layer level canvas items
clayjohn
2022-12-15
Remove a confusing TileMap warning
Gilles Roudière
2022-12-12
Merge pull request #69950 from kleonc/tile-map-const-refs-for-the-win
Rémi Verschelde
2022-12-12
Merge pull request #69922 from adamscott/fix-tilemap-tileset-heap-use-after-free
Rémi Verschelde
2022-12-12
Merge pull request #67050 from KoBeWi/syrt
Rémi Verschelde
2022-12-12
TileMap Pass some parameters by `const &` instead of by value
kleonc
2022-12-12
Fix `heap-use-after-free` error in `TileMap::~TileMap()`
Adam Scott
2022-12-10
Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-09
Fix TileMap drawing itself twice on creation
Vladislav Slobodenyuk
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-11-07
Don't free instanced scenes when recreating tiles
kobewi
2022-11-03
Fix terrain painting in corner-only matching mode
Gilles Roudière
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-31
Merge pull request #67580 from KoBeWi/little_things
Rémi Verschelde
2022-10-30
Merge pull request #67754 from kleonc/tilemap-fix-collision-shapes-debug-draw
Max Hilbrunner
2022-10-26
Warn if isometric TileMap is not Y-sorted
kobewi
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-22
Fix `TileMap` collision shapes debug draw
kleonc
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-19
Fix texture filter and repeat in TileMap
kobewi
2022-10-18
Minor code improvements
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Fix TileMap occluders having a wrong transform
Gilles Roudière
2022-09-28
refactor(TileMap): Return Rect2i in get_used_rect
MisterMX
2022-09-21
Set scene tiles' position before adding them
kobewi
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-08-26
Easier setting properties of last TileMap layer
kobewi
2022-08-22
Use false as default for use_proxies argument
kobewi
2022-08-16
Add a method to get TileData from a cell
kobewi
2022-07-26
Fixes TileMap clear_layer not recreating internal CanvasItems
Gilles Roudière
2022-07-08
Account for relative z-indexes when y-sorting
Xentripetal
2022-06-21
Allow using CanvasItemMaterial in the TileSet editor
Hugo Locurcio
2022-06-13
Fixes terrains for isometric tilemaps
Gilles Roudière
2022-06-13
Merge pull request #61809 from groud/terrain_center_bit
Rémi Verschelde
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-10
Add terrain center bit
Gilles Roudière
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-27
Fix TileMap::set_pattern offsets
Samuel Wilson
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-02
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
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