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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tile_map.cpp
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Author
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-13
Fix typos with codespell
Rémi Verschelde
2019-01-18
-Re-added margins in one way collision (made in a more user friendly way than...
Juan Linietsky
2019-01-16
Appease some CppCheck warns for files in the "scene" directory
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-21
Merge pull request #24509 from guilhermefelipecgs/fix_24273
Rémi Verschelde
2018-12-20
Add bind for TileMap::get_cell_autotile_coord
Guilherme Felipe
2018-12-20
Fixes for TileSetEditor and TileMapEditor
Guilherme Felipe
2018-12-17
Add z-index to ATLAS_TILE
Guilherme Felipe
2018-12-07
Add Z-Index for Autotile
Guilherme Felipe
2018-11-10
Fixed tilemap saving, format FORMAT_2 was not correctly written since it was ...
Davide Baldo
2018-11-02
TileMap: Fix floor precision in world_to_map on tile borders
Rémi Verschelde
2018-10-19
Fixing warnings generated by MSVC
Dualtagh Murray
2018-10-04
Fix GCC 8 warnings about potentially unitialized variables
Rémi Verschelde
2018-09-27
Fix warnings about set but unused variables [-Wunused-but-set-variable]
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-29
Unexpose TileMap set_celld
Marcelo Fernandez
2018-08-13
Merge pull request #20587 from groud/fix_2deditor_scrollable_zone
Rémi Verschelde
2018-08-09
New TileSet Editor
MAriano Javier Suligoy
2018-07-30
Fixes bugs on the 2D editor scrollable area
groud
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-22
Defer TileMap::update_dirty_quadrants once again.
Pieter-Jan Briers
2018-07-03
Merge pull request #18634 from groud/fix_control_child_of_node2d
Max Hilbrunner
2018-06-26
Merge pull request #19164 from marcelofg55/tilemap_undo2
Rémi Verschelde
2018-06-26
Optimize _recreate_quadrants
Marcelo Fernandez
2018-06-08
Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation
Rémi Verschelde
2018-06-07
Fixes the bad calculation of margin & anchors when child of Node2D
groud
2018-06-03
Fix bugs related to bad handling of rotated/translated shapes in tilemap
Bojidar Marinov
2018-06-02
Added autotile override
James Beedie
2018-05-29
Improve TileMap undo operations, second try
Marcelo Fernandez
2018-05-17
Restore support for minimal 3x3 autotile sets
isaacremnant
2018-05-16
Merge pull request #15909 from authenticate/tilemap_fix
Mariano Javier Suligoy
2018-05-15
Fixing a bug where tilemap navigation would not be accurate after a tilemap e...
James
2018-05-04
Allow uncommon bitmask for autotile - Fixes #16511
mateusak
2018-05-01
Adds z-index properties to TileSets.
Pieter-Jan Briers
2018-04-03
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-03-30
Implement missing navgiation polygon debugging in tilemap
Benedikt Bär
2018-03-13
Merge pull request #16971 from Noshyaar/tilemap
Rémi Verschelde
2018-03-11
Update TileMap when its TileSet changes
ShyRed
2018-02-24
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-03
#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-25
Add missing parameter names
Poommetee Ketson
2017-12-16
Merge pull request #13991 from CyanBlob/master
Rémi Verschelde
2017-12-16
TileMap: Add update_bitmask_region(2), expose update_bitmask_area(1) and upda...
Andrew Thomas
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