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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tile_map.cpp
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Author
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-10
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-01-09
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-20
Fix some overflows and unitialized variables
Rafał Mikrut
2019-10-08
Fix crash in TileMap::update_cell_bitmask
qarmin
2019-10-05
Fix crash in TileMap::fix_invalid_tiles
qarmin
2019-09-26
Fix TileMap world_to_map rounding issue for negative integers
bob
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-01
Initialize TileMap Custom Transform
Bhupendra Aole
2019-08-08
Fix corrupted TileMap saves due to missing/wrong format
Bojidar Marinov
2019-07-09
Improve the node configuration warning display
Hugo Locurcio
2019-07-08
Fix some issue with TileMap's and other nodes' boundaries
Bojidar Marinov
2019-07-06
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-02
Tilemap fix displaced textures and shapes and added center texture and compat...
Ranoller
2019-06-30
Fix uninitialized variables in Line2D, JSONParseResult and TileMap
Rémi Verschelde
2019-06-27
Allow ColisionObject2D to get shapes from tilemaps
Bojidar Marinov
2019-06-05
Make tilemap texture origin point top-left.
Ranoller
2019-06-01
Merge pull request #24560 from guilhermefelipecgs/fix_24549
Rémi Verschelde
2019-05-28
Merge pull request #28896 from Ranoller/master
Rémi Verschelde
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-05-15
Fix tilemap displaced textures and shapes with origin point BOTTOM_LEFT and C...
Ranoller
2019-04-30
Merge pull request #27845 from samdze/master
Rémi Verschelde
2019-04-27
Make TileMap overridable "set_cell" function called on undo/redo
Samuele Zolfanelli
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-05
Merge pull request #27365 from Byteron/tile_map_negative_offset
Mariano Javier Suligoy
2019-04-05
added negative X and negative Y offset to TileMap
Aaron Winter
2019-03-15
Make size cache dirty when removing tiles in 'TileMap'
Michael Alexsander Silva Dias
2019-03-04
TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix ...
Mariano Suligoy
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-13
Fix typos with codespell
Rémi Verschelde
2019-01-18
-Re-added margins in one way collision (made in a more user friendly way than...
Juan Linietsky
2019-01-16
Appease some CppCheck warns for files in the "scene" directory
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-23
Add EDITMODE_PRIORITY for ATLAS_TILE
Guilherme Felipe
2018-12-21
Merge pull request #24509 from guilhermefelipecgs/fix_24273
Rémi Verschelde
2018-12-20
Add bind for TileMap::get_cell_autotile_coord
Guilherme Felipe
2018-12-20
Fixes for TileSetEditor and TileMapEditor
Guilherme Felipe
2018-12-17
Add z-index to ATLAS_TILE
Guilherme Felipe
2018-12-07
Add Z-Index for Autotile
Guilherme Felipe
2018-11-10
Fixed tilemap saving, format FORMAT_2 was not correctly written since it was ...
Davide Baldo
2018-11-02
TileMap: Fix floor precision in world_to_map on tile borders
Rémi Verschelde
2018-10-19
Fixing warnings generated by MSVC
Dualtagh Murray
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