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Godot with FMOD integration
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tile_map.cpp
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Author
2023-01-27
Rename texture_offset and unclamp it
Gilles Roudière
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-21
Use range iterators in LocalVector loops
kobewi
2023-01-21
Merge pull request #65726 from KoBeWi/cellless
Rémi Verschelde
2023-01-18
Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo
Rémi Verschelde
2023-01-18
Fixes TileMap undo not restoring tiles
Gilles Roudière
2023-01-18
Merge pull request #71615 from groud/bring_back_get_cells_by_id
Rémi Verschelde
2023-01-18
Bring back TileMap::get_cells_by_id
Gilles Roudière
2023-01-18
Avoid recreating TileMap internals when selecting it
Gilles Roudière
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-29
Add safety-checks before some servers `free()`
Adam Scott
2022-12-22
Use TileSet navigation layer layers when TileMap generates navigation polygons
reejk
2022-12-19
TileSet Simplify tile shape polygons
kleonc
2022-12-17
Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
Merge pull request #70118 from clayjohn/tilemap-layers
Rémi Verschelde
2022-12-15
Use large offset for tilemap layer level canvas items
clayjohn
2022-12-15
Remove a confusing TileMap warning
Gilles Roudière
2022-12-12
Merge pull request #69950 from kleonc/tile-map-const-refs-for-the-win
Rémi Verschelde
2022-12-12
Merge pull request #69922 from adamscott/fix-tilemap-tileset-heap-use-after-free
Rémi Verschelde
2022-12-12
Merge pull request #67050 from KoBeWi/syrt
Rémi Verschelde
2022-12-12
TileMap Pass some parameters by `const &` instead of by value
kleonc
2022-12-12
Fix `heap-use-after-free` error in `TileMap::~TileMap()`
Adam Scott
2022-12-10
Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-09
Fix TileMap drawing itself twice on creation
Vladislav Slobodenyuk
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-11-07
Don't free instanced scenes when recreating tiles
kobewi
2022-11-03
Fix terrain painting in corner-only matching mode
Gilles Roudière
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-31
Merge pull request #67580 from KoBeWi/little_things
Rémi Verschelde
2022-10-30
Merge pull request #67754 from kleonc/tilemap-fix-collision-shapes-debug-draw
Max Hilbrunner
2022-10-26
Warn if isometric TileMap is not Y-sorted
kobewi
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-22
Fix `TileMap` collision shapes debug draw
kleonc
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-19
Fix texture filter and repeat in TileMap
kobewi
2022-10-18
Minor code improvements
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Fix TileMap occluders having a wrong transform
Gilles Roudière
2022-09-28
refactor(TileMap): Return Rect2i in get_used_rect
MisterMX
2022-09-21
Set scene tiles' position before adding them
kobewi
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-13
Don't print error in get_cell_tile_data()
kobewi
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-08-26
Easier setting properties of last TileMap layer
kobewi
2022-08-22
Use false as default for use_proxies argument
kobewi
2022-08-16
Add a method to get TileData from a cell
kobewi
2022-07-26
Fixes TileMap clear_layer not recreating internal CanvasItems
Gilles Roudière
2022-07-08
Account for relative z-indexes when y-sorting
Xentripetal
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