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Godot with FMOD integration
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tile_map.cpp
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2018-07-03
Merge pull request #18634 from groud/fix_control_child_of_node2d
Max Hilbrunner
2018-06-26
Merge pull request #19164 from marcelofg55/tilemap_undo2
Rémi Verschelde
2018-06-26
Optimize _recreate_quadrants
Marcelo Fernandez
2018-06-08
Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation
Rémi Verschelde
2018-06-07
Fixes the bad calculation of margin & anchors when child of Node2D
groud
2018-06-03
Fix bugs related to bad handling of rotated/translated shapes in tilemap
Bojidar Marinov
2018-06-02
Added autotile override
James Beedie
2018-05-29
Improve TileMap undo operations, second try
Marcelo Fernandez
2018-05-17
Restore support for minimal 3x3 autotile sets
isaacremnant
2018-05-16
Merge pull request #15909 from authenticate/tilemap_fix
Mariano Javier Suligoy
2018-05-15
Fixing a bug where tilemap navigation would not be accurate after a tilemap e...
James
2018-05-04
Allow uncommon bitmask for autotile - Fixes #16511
mateusak
2018-05-01
Adds z-index properties to TileSets.
Pieter-Jan Briers
2018-04-03
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-03-30
Implement missing navgiation polygon debugging in tilemap
Benedikt Bär
2018-03-13
Merge pull request #16971 from Noshyaar/tilemap
Rémi Verschelde
2018-03-11
Update TileMap when its TileSet changes
ShyRed
2018-02-24
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-03
#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-25
Add missing parameter names
Poommetee Ketson
2017-12-16
Merge pull request #13991 from CyanBlob/master
Rémi Verschelde
2017-12-16
TileMap: Add update_bitmask_region(2), expose update_bitmask_area(1) and upda...
Andrew Thomas
2017-12-15
Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created.
Nathan Warden
2017-12-10
TileMap: Drop unused center_x/center_y booleans
Rémi Verschelde
2017-12-09
Merge pull request #14454 from CyanBlob/TileMap
Rémi Verschelde
2017-12-09
Convert tilemap format in get_tile_data()
Andrew Thomas
2017-12-08
Fixes TileMap occluder offsets.
PJB3005
2017-12-02
TileMap Fixes
Mariano Suligoy
2017-11-27
Fix displacement for centered tilemaps
Matthias Hoelzl
2017-11-24
Fix TileMap and TileSet ClassDB bindings
Ruslan Mustakov
2017-11-20
Implement auto-tiling
Mariano Suligoy
2017-11-19
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-15
Fixing tilemap rotation for non top-left tiles.
Vito
2017-11-10
Disabled filter clip by default and made it optional, fixes #12368, likely ot...
Juan Linietsky
2017-11-09
Reworked how servers preallocate RIDs, should fix #10970
Juan Linietsky
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-30
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Removed old fp_adjust code that conflicts with clipped rects, fixes #9925
Juan Linietsky
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-15
Let TileMap apply its material
Pedro J. Estébanez
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
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