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path: root/scene/2d/tile_map.cpp
AgeCommit message (Expand)Author
2015-03-09Fix compie error in TileMap::_fix_cell_transform(...)marynate
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-02-15Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-14Replace body_mode property with use_kinematic flag.Carl Olsson
2015-02-13Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson
2015-02-13Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson
2015-02-11Moved wrapper function to TileMapEditor.Carl Olsson
2015-02-11Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...Carl Olsson
2015-02-02Working TileMap tile transpose transform.Carl Olsson
2015-01-19Prep for tile transpose transform.Carl Olsson
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-16-added custom metadata to physics shapes (2D only for now)Juan Linietsky
2014-10-03missing fils from yesterday comit.Juan Linietsky
2014-10-03Huge Amount of BugFixJuan Linietsky
2014-09-21Fixed too many little issues, check the issues closed today.Juan Linietsky
2014-09-19Fixing Issues...Juan Linietsky
2014-06-29Bug FixesJuan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-04-19heckJuan Linietsky
2014-04-18-Fixed viewport stretch bugsJuan Linietsky
2014-02-25-scripts are converted to bytecode on exportJuan Linietsky
2014-02-23hoJuan Linietsky
2014-02-19-improved physics ccdJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky