Age | Commit message (Expand) | Author |
2021-09-23 | Construct values only when necessary. | Anilforextra |
2021-09-23 | Implement animated tiles | Gilles Roudière |
2021-09-15 | Merge pull request #52622 from rileylyman/tilemap-crash | Gilles Roudière |
2021-09-14 | Break TileMap _clear_internals out from _recreate_internals | Riley Lyman |
2021-09-14 | Fix transform of TileMap nodes and tilemap selection | Gilles Roudière |
2021-09-08 | Tiles renames/bugfixing and documentation | Gilles Roudière |
2021-09-07 | Implement properties arrays in the Inspector. | Gilles Roudière |
2021-09-06 | Fix crash in TileMap physics | Gilles Roudière |
2021-08-23 | Merge pull request #51259 from nekomatata/fix-tilemap-one-way-collision | Hugo Locurcio |
2021-08-19 | Fix z_index applied twice for TileMap layers | kobewi |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-08-05 | Fix one-way collision in Tilemap | PouleyKetchoupp |
2021-08-05 | Fix get_used_rect() calculation | kobewi |
2021-08-02 | Implements TileMap layers and move TileSetPlugins's functions to the TileMap ... | Gilles Roudière |
2021-07-27 | Add check to internal methods to prevent crash | Haoyu Qiu |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-21 | Implement atlas merging and tile proxies | Gilles Roudière |
2021-07-21 | Import old tiles in SINGLE_TILE mode as atlases | Gilles Roudière |
2021-07-18 | Optimize StringName usage | reduz |
2021-06-14 | Fix crash when using TileMap::fix_invalid_tiles | Haoyu Qiu |
2021-06-05 | Deleted YSort, moved its functionality directly into Node2D. | andriyDev |
2021-06-01 | Merge pull request #49024 from groud/restore_tilemap_show_debug | Rémi Verschelde |
2021-05-25 | Restore a way to show collsion/navigation on TileMap. | Gilles Roudière |
2021-05-24 | Fixes deprecated=no compilation option | Gilles Roudière |
2021-05-20 | Implement scenes tiles in TileMaps | Gilles Roudière |
2021-05-07 | Update TileMap to use Vector2i instead of two ints | Aaron Franke |
2021-05-07 | Rework the TileSet resource and TileMap nodes: | Gilles Roudière |
2021-05-02 | TileMap::world_to_map Ensure half offset is added according to the returned v... | kleonc |
2021-04-30 | Prevent setting too big or too small Collision Mask and Layer | Rafał Mikrut |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-03-10 | Remove Navigation2D/3D nodes, and move the navigation map to the world resource | Gilles Roudière |
2021-02-10 | Removed _change_notify | reduz |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Merge pull request #44839 from qarmin/fix_crash_tile_map | Rémi Verschelde |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-31 | Do not iterate over map when removing its values | Rafał Mikrut |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-09-12 | TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u... | Mateo Dev .59 |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-10 | Rename various TileMap methods/properties for clarity and consistency | Hugo Locurcio |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-05-03 | Fix performance issue in update_bitmask_region fallback | Thomas Riedmair |
2020-04-21 | Add proper type to most public API uses of Array | Juan Linietsky |
2020-04-21 | Add ability to bind typed arrays to script API | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |