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path: root/scene/2d/tile_map.cpp
AgeCommit message (Expand)Author
2017-12-09Merge pull request #14454 from CyanBlob/TileMapRémi Verschelde
2017-12-09Convert tilemap format in get_tile_data()Andrew Thomas
2017-12-08Fixes TileMap occluder offsets.PJB3005
2017-12-02TileMap FixesMariano Suligoy
2017-11-27Fix displacement for centered tilemapsMatthias Hoelzl
2017-11-24Fix TileMap and TileSet ClassDB bindingsRuslan Mustakov
2017-11-20Implement auto-tilingMariano Suligoy
2017-11-19Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere
2017-11-15Fixing tilemap rotation for non top-left tiles.Vito
2017-11-10Disabled filter clip by default and made it optional, fixes #12368, likely ot...Juan Linietsky
2017-11-09Reworked how servers preallocate RIDs, should fix #10970Juan Linietsky
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-30Merge pull request #10361 from RandomShaper/tilemap-global-mtlRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Removed old fp_adjust code that conflicts with clipped rects, fixes #9925Juan Linietsky
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-15Let TileMap apply its materialPedro J. Estébanez
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-02Added get_used_cells_by_id method 3.0Hassan A
2017-07-01Readd tilemap's shape_transform and bugfixesBojidar Marinov
2017-07-01Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...Juan Linietsky
2017-06-30Fix #9409, fixup #9370; tileset now has shape transform instead of offsetBojidar Marinov
2017-06-26Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemapsRémi Verschelde
2017-06-26Merge pull request #9318 from bojidar-bg/readd-normal-tilemapRémi Verschelde
2017-06-25Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-22Add normal map to tilemaps and tilesetsBojidar Marinov
2017-06-14Refactor layer_mask to collision_layerPoommetee Ketson
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-04-09Merge pull request #8271 from MattUV/masterRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-04-06Add set/get_collision_layer/mask_bit() to TileMapsMattUV
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05TileMap: Respect self_modulate propertyAndreas Haas
2017-02-20Add Rect2 TileMap::get_used_rect(), closes #4390Bojidar Marinov
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-14Merge pull request #6519 from RandomShaper/enhance-tilesetJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-12Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10It is now possible to name layers of different kinds!Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde