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godot-fmod
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Godot with FMOD integration
RayHammer
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scene
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2d
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tile_map.cpp
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Author
2022-09-28
refactor(TileMap): Return Rect2i in get_used_rect
MisterMX
2022-09-21
Set scene tiles' position before adding them
kobewi
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-08-26
Easier setting properties of last TileMap layer
kobewi
2022-08-22
Use false as default for use_proxies argument
kobewi
2022-08-16
Add a method to get TileData from a cell
kobewi
2022-07-26
Fixes TileMap clear_layer not recreating internal CanvasItems
Gilles Roudière
2022-07-08
Account for relative z-indexes when y-sorting
Xentripetal
2022-06-21
Allow using CanvasItemMaterial in the TileSet editor
Hugo Locurcio
2022-06-13
Fixes terrains for isometric tilemaps
Gilles Roudière
2022-06-13
Merge pull request #61809 from groud/terrain_center_bit
Rémi Verschelde
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-10
Add terrain center bit
Gilles Roudière
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-27
Fix TileMap::set_pattern offsets
Samuel Wilson
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-02
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-28
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
Rémi Verschelde
2022-01-24
Better clarify map_to_world() description
kobewi
2022-01-19
Fix error on scene tiles cleanup
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Fix various typos
luz paz
2021-12-18
Fix crash when executing `TileMap.map_pattern`
Haoyu Qiu
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
Improve various texts
kobewi
2021-11-12
Implement texture padding in TileSetAtlasSources
Gilles Roudière
2021-11-03
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-01
Merge pull request #54396 from groud/implement_terrain_other_brushes
Rémi Verschelde
2021-10-29
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-27
Implement runtime update of TileData object in TileMap
Gilles Roudière
2021-10-27
Optimize TileMap layers updates
Gilles Roudière
2021-10-21
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-13
Merge pull request #53767 from groud/improve_tile_set_change_performances
Rémi Verschelde
2021-10-13
Greatly improve editor performances by deferring tiles related updates
Gilles Roudière
2021-10-13
Merge pull request #53761 from groud/fix_tilemap_memory_leak
Rémi Verschelde
2021-10-13
Fix TileMap memory leak
Gilles Roudière
2021-10-13
Use z_index for TileMap layer darkening
kobewi
2021-10-10
Add modulate property to TileMap layers
kobewi
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-27
Fix TileMap layer loading
kobewi
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